diff --git a/PuzzlePocalypse_LNX.blend b/PuzzlePocalypse_LNX.blend new file mode 100644 index 0000000..0ddbc1a Binary files /dev/null and b/PuzzlePocalypse_LNX.blend differ diff --git a/Sources/Main.hx b/Sources/Main.hx index e3c5d0b..cd4dbf2 100644 --- a/Sources/Main.hx +++ b/Sources/Main.hx @@ -2,22 +2,20 @@ package; class Main { - public static inline var projectName = 'PuzzlePocalypse'; - public static inline var projectVersion = '1.0.4'; + public static inline var projectName = 'PuzzlePocalypse_LNX'; + public static inline var projectVersion = '1.0.0'; public static inline var projectPackage = 'lnx'; public static function main() { iron.object.BoneAnimation.skinMaxBones = 8; iron.object.LightObject.cascadeCount = 4; iron.object.LightObject.cascadeSplitFactor = 0.800000011920929; - leenkx.system.Starter.numAssets = 17; - leenkx.system.Starter.drawLoading = armory.trait.internal.LoadingScreen.render; leenkx.system.Starter.main( 'Scene', 0, + false, true, - true, - true, + false, 1920, 1080, 1,