forked from LeenkxTeam/Kmake
140 lines
3.0 KiB
Plaintext
140 lines
3.0 KiB
Plaintext
Checks that restarting every frame on the stack works.
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---- Restarting at frame index 0 ----
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Paused at (after evaluation):
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console.log('A');
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#debugger;
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return 'Magic value';
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Pause stack:
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A:3 (canBeRestarted = true)
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B:8 (canBeRestarted = true)
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C:13 (canBeRestarted = true)
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D:18 (canBeRestarted = true)
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E:22 (canBeRestarted = true)
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F:26 (canBeRestarted = true)
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Restarting function "A" ...
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Paused at (after restart):
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function A() {
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#console.log('A');
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debugger;
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Evaluating to: Magic value
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Called functions: F,E,D,C,B,A,A
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---- Restarting at frame index 1 ----
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Paused at (after evaluation):
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console.log('A');
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#debugger;
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return 'Magic value';
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Pause stack:
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A:3 (canBeRestarted = true)
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B:8 (canBeRestarted = true)
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C:13 (canBeRestarted = true)
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D:18 (canBeRestarted = true)
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E:22 (canBeRestarted = true)
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F:26 (canBeRestarted = true)
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Restarting function "B" ...
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Paused at (after restart):
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function B(param1, param2) {
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#console.log('B');
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return A();
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Evaluating to: Magic value
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Called functions: F,E,D,C,B,A,B,A
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---- Restarting at frame index 2 ----
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Paused at (after evaluation):
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console.log('A');
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#debugger;
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return 'Magic value';
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Pause stack:
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A:3 (canBeRestarted = true)
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B:8 (canBeRestarted = true)
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C:13 (canBeRestarted = true)
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D:18 (canBeRestarted = true)
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E:22 (canBeRestarted = true)
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F:26 (canBeRestarted = true)
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Restarting function "C" ...
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Paused at (after restart):
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function C() {
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#console.log('C');
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// Function call with argument adapter is intentional.
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Evaluating to: Magic value
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Called functions: F,E,D,C,B,A,C,B,A
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---- Restarting at frame index 3 ----
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Paused at (after evaluation):
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console.log('A');
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#debugger;
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return 'Magic value';
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Pause stack:
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A:3 (canBeRestarted = true)
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B:8 (canBeRestarted = true)
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C:13 (canBeRestarted = true)
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D:18 (canBeRestarted = true)
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E:22 (canBeRestarted = true)
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F:26 (canBeRestarted = true)
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Restarting function "D" ...
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Paused at (after restart):
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function D() {
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#console.log('D');
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// Function call with argument adapter is intentional.
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Evaluating to: Magic value
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Called functions: F,E,D,C,B,A,D,C,B,A
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---- Restarting at frame index 4 ----
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Paused at (after evaluation):
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console.log('A');
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#debugger;
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return 'Magic value';
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Pause stack:
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A:3 (canBeRestarted = true)
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B:8 (canBeRestarted = true)
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C:13 (canBeRestarted = true)
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D:18 (canBeRestarted = true)
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E:22 (canBeRestarted = true)
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F:26 (canBeRestarted = true)
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Restarting function "E" ...
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Paused at (after restart):
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function E() {
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#console.log('E');
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return D();
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Evaluating to: Magic value
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Called functions: F,E,D,C,B,A,E,D,C,B,A
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---- Restarting at frame index 5 ----
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Paused at (after evaluation):
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console.log('A');
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#debugger;
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return 'Magic value';
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Pause stack:
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A:3 (canBeRestarted = true)
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B:8 (canBeRestarted = true)
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C:13 (canBeRestarted = true)
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D:18 (canBeRestarted = true)
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E:22 (canBeRestarted = true)
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F:26 (canBeRestarted = true)
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Restarting function "F" ...
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Paused at (after restart):
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function F() {
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#console.log('F');
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return E();
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Evaluating to: Magic value
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Called functions: F,E,D,C,B,A,F,E,D,C,B,A
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