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#pragma once
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#ifdef __cplusplus
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extern "C" {
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#endif
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struct ID3D12Resource;
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struct D3D12VertexBufferView {
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__int64 BufferLocation;
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unsigned int SizeInBytes;
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unsigned int StrideInBytes;
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};
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typedef struct {
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// ID3D12Resource* vertexBuffer;
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struct ID3D12Resource *uploadBuffer;
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struct D3D12VertexBufferView view;
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int myCount;
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int myStride;
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int lastStart;
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int lastCount;
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// float* vertices;
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// static VertexBuffer5Impl* _current;
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} VertexBuffer5Impl;
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#ifdef __cplusplus
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}
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#endif
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