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LNXRNT/Kore/Backends/Graphics3/OpenGL1/Sources/kinc/backend/ShaderImpl.h
2026-06-09 13:00:08 -07:00

21 lines
289 B
C++

#pragma once
namespace Kore {
namespace Graphics4 {
class Program;
}
class ProgramImpl;
class ShaderImpl {
public:
ShaderImpl(void *source, int length);
virtual ~ShaderImpl();
uint id;
char *source;
int length;
friend class Program;
friend class ProgramImpl;
};
}