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/* chunkcopy.h -- fast chunk copy and set operations
* Copyright (C) 2017 ARM, Inc.
* Copyright 2017 The Chromium Authors
* Use of this source code is governed by a BSD-style license that can be
* found in the Chromium source repository LICENSE file.
*/
#ifndef CHUNKCOPY_H
#define CHUNKCOPY_H
#include <stdint.h>
#include "zutil.h"
#define Z_STATIC_ASSERT(name, assert) typedef char name[(assert) ? 1 : -1]
#if __STDC_VERSION__ >= 199901L
#define Z_RESTRICT restrict
#else
#define Z_RESTRICT
#endif
#if defined(__clang__) || defined(__GNUC__) || defined(__llvm__)
#define Z_BUILTIN_MEMCPY __builtin_memcpy
#define Z_BUILTIN_MEMSET __builtin_memset
#else
#define Z_BUILTIN_MEMCPY zmemcpy
#define Z_BUILTIN_MEMSET zmemset
#endif
#if defined(INFLATE_CHUNK_SIMD_NEON)
#include <arm_neon.h>
typedef uint8x16_t z_vec128i_t;
#elif defined(INFLATE_CHUNK_SIMD_SSE2)
#include <emmintrin.h>
typedef __m128i z_vec128i_t;
#elif defined(INFLATE_CHUNK_GENERIC)
typedef struct { uint8_t x[16]; } z_vec128i_t;
#else
#error chunkcopy.h inflate chunk SIMD is not defined for your build target
#endif
/*
* Suppress MSan errors about copying uninitialized bytes (crbug.com/1376033).
*/
#define Z_DISABLE_MSAN
#if defined(__has_feature)
#if __has_feature(memory_sanitizer)
#undef Z_DISABLE_MSAN
#define Z_DISABLE_MSAN __attribute__((no_sanitize("memory")))
#endif
#endif
/*
* chunk copy type: the z_vec128i_t type size should be exactly 128-bits
* and equal to CHUNKCOPY_CHUNK_SIZE.
*/
#define CHUNKCOPY_CHUNK_SIZE sizeof(z_vec128i_t)
Z_STATIC_ASSERT(vector_128_bits_wide,
CHUNKCOPY_CHUNK_SIZE == sizeof(int8_t) * 16);
/*
* Ask the compiler to perform a wide, unaligned load with a machine
* instruction appropriate for the z_vec128i_t type.
*/
static inline z_vec128i_t loadchunk(
const unsigned char FAR* s) Z_DISABLE_MSAN {
z_vec128i_t v;
Z_BUILTIN_MEMCPY(&v, s, sizeof(v));
return v;
}
/*
* Ask the compiler to perform a wide, unaligned store with a machine
* instruction appropriate for the z_vec128i_t type.
*/
static inline void storechunk(
unsigned char FAR* d,
const z_vec128i_t v) {
Z_BUILTIN_MEMCPY(d, &v, sizeof(v));
}
/*
* Perform a memcpy-like operation, assuming that length is non-zero and that
* it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE bytes of output even if
* the length is shorter than this.
*
* It also guarantees that it will properly unroll the data if the distance
* between `out` and `from` is at least CHUNKCOPY_CHUNK_SIZE, which we rely on
* in chunkcopy_relaxed().
*
* Aside from better memory bus utilisation, this means that short copies
* (CHUNKCOPY_CHUNK_SIZE bytes or fewer) will fall straight through the loop
* without iteration, which will hopefully make the branch prediction more
* reliable.
*/
static inline unsigned char FAR* chunkcopy_core(
unsigned char FAR* out,
const unsigned char FAR* from,
unsigned len) Z_DISABLE_MSAN {
const int bump = (--len % CHUNKCOPY_CHUNK_SIZE) + 1;
storechunk(out, loadchunk(from));
out += bump;
from += bump;
len /= CHUNKCOPY_CHUNK_SIZE;
while (len-- > 0) {
storechunk(out, loadchunk(from));
out += CHUNKCOPY_CHUNK_SIZE;
from += CHUNKCOPY_CHUNK_SIZE;
}
return out;
}
/*
* Like chunkcopy_core(), but avoid writing beyond of legal output.
*
* Accepts an additional pointer to the end of safe output. A generic safe
* copy would use (out + len), but it's normally the case that the end of the
* output buffer is beyond the end of the current copy, and this can still be
* exploited.
*/
static inline unsigned char FAR* chunkcopy_core_safe(
unsigned char FAR* out,
const unsigned char FAR* from,
unsigned len,
unsigned char FAR* limit) {
Assert(out + len <= limit, "chunk copy exceeds safety limit");
if ((limit - out) < (ptrdiff_t)CHUNKCOPY_CHUNK_SIZE) {
const unsigned char FAR* Z_RESTRICT rfrom = from;
Assert((uintptr_t)out - (uintptr_t)from >= len,
"invalid restrict in chunkcopy_core_safe");
Assert((uintptr_t)from - (uintptr_t)out >= len,
"invalid restrict in chunkcopy_core_safe");
if (len & 8) {
Z_BUILTIN_MEMCPY(out, rfrom, 8);
out += 8;
rfrom += 8;
}
if (len & 4) {
Z_BUILTIN_MEMCPY(out, rfrom, 4);
out += 4;
rfrom += 4;
}
if (len & 2) {
Z_BUILTIN_MEMCPY(out, rfrom, 2);
out += 2;
rfrom += 2;
}
if (len & 1) {
*out++ = *rfrom++;
}
return out;
}
return chunkcopy_core(out, from, len);
}
/*
* Perform short copies until distance can be rewritten as being at least
* CHUNKCOPY_CHUNK_SIZE.
*
* Assumes it's OK to overwrite at least the first 2*CHUNKCOPY_CHUNK_SIZE
* bytes of output even if the copy is shorter than this. This assumption
* holds within zlib inflate_fast(), which starts every iteration with at
* least 258 bytes of output space available (258 being the maximum length
* output from a single token; see inffast.c).
*/
static inline unsigned char FAR* chunkunroll_relaxed(
unsigned char FAR* out,
unsigned FAR* dist,
unsigned FAR* len) Z_DISABLE_MSAN {
const unsigned char FAR* from = out - *dist;
while (*dist < *len && *dist < CHUNKCOPY_CHUNK_SIZE) {
storechunk(out, loadchunk(from));
out += *dist;
*len -= *dist;
*dist += *dist;
}
return out;
}
#if defined(INFLATE_CHUNK_SIMD_NEON)
/*
* v_load64_dup(): load *src as an unaligned 64-bit int and duplicate it in
* every 64-bit component of the 128-bit result (64-bit int splat).
*/
static inline z_vec128i_t v_load64_dup(const void* src) {
return vcombine_u8(vld1_u8(src), vld1_u8(src));
}
/*
* v_load32_dup(): load *src as an unaligned 32-bit int and duplicate it in
* every 32-bit component of the 128-bit result (32-bit int splat).
*/
static inline z_vec128i_t v_load32_dup(const void* src) {
int32_t i32;
Z_BUILTIN_MEMCPY(&i32, src, sizeof(i32));
return vreinterpretq_u8_s32(vdupq_n_s32(i32));
}
/*
* v_load16_dup(): load *src as an unaligned 16-bit int and duplicate it in
* every 16-bit component of the 128-bit result (16-bit int splat).
*/
static inline z_vec128i_t v_load16_dup(const void* src) {
int16_t i16;
Z_BUILTIN_MEMCPY(&i16, src, sizeof(i16));
return vreinterpretq_u8_s16(vdupq_n_s16(i16));
}
/*
* v_load8_dup(): load the 8-bit int *src and duplicate it in every 8-bit
* component of the 128-bit result (8-bit int splat).
*/
static inline z_vec128i_t v_load8_dup(const void* src) {
return vld1q_dup_u8((const uint8_t*)src);
}
/*
* v_store_128(): store the 128-bit vec in a memory destination (that might
* not be 16-byte aligned) void* out.
*/
static inline void v_store_128(void* out, const z_vec128i_t vec) {
vst1q_u8(out, vec);
}
#elif defined(INFLATE_CHUNK_SIMD_SSE2)
/*
* v_load64_dup(): load *src as an unaligned 64-bit int and duplicate it in
* every 64-bit component of the 128-bit result (64-bit int splat).
*/
static inline z_vec128i_t v_load64_dup(const void* src) {
int64_t i64;
Z_BUILTIN_MEMCPY(&i64, src, sizeof(i64));
return _mm_set1_epi64x(i64);
}
/*
* v_load32_dup(): load *src as an unaligned 32-bit int and duplicate it in
* every 32-bit component of the 128-bit result (32-bit int splat).
*/
static inline z_vec128i_t v_load32_dup(const void* src) {
int32_t i32;
Z_BUILTIN_MEMCPY(&i32, src, sizeof(i32));
return _mm_set1_epi32(i32);
}
/*
* v_load16_dup(): load *src as an unaligned 16-bit int and duplicate it in
* every 16-bit component of the 128-bit result (16-bit int splat).
*/
static inline z_vec128i_t v_load16_dup(const void* src) {
int16_t i16;
Z_BUILTIN_MEMCPY(&i16, src, sizeof(i16));
return _mm_set1_epi16(i16);
}
/*
* v_load8_dup(): load the 8-bit int *src and duplicate it in every 8-bit
* component of the 128-bit result (8-bit int splat).
*/
static inline z_vec128i_t v_load8_dup(const void* src) {
return _mm_set1_epi8(*(const char*)src);
}
/*
* v_store_128(): store the 128-bit vec in a memory destination (that might
* not be 16-byte aligned) void* out.
*/
static inline void v_store_128(void* out, const z_vec128i_t vec) {
_mm_storeu_si128((__m128i*)out, vec);
}
#elif defined(INFLATE_CHUNK_GENERIC)
/*
* Default implementations for chunk-copy functions rely on memcpy() being
* inlined by the compiler for best performance. This is most likely to work
* as expected when the length argument is constant (as is the case here) and
* the target supports unaligned loads and stores. Since that's not always a
* safe assumption, this may need extra compiler arguments such as
* `-mno-strict-align` or `-munaligned-access`, or the availability of
* extensions like SIMD.
*/
/*
* v_load64_dup(): load *src as an unaligned 64-bit int and duplicate it in
* every 64-bit component of the 128-bit result (64-bit int splat).
*/
static inline z_vec128i_t v_load64_dup(const void* src) {
int64_t in;
Z_BUILTIN_MEMCPY(&in, src, sizeof(in));
z_vec128i_t out;
for (int i = 0; i < sizeof(out); i += sizeof(in)) {
Z_BUILTIN_MEMCPY((uint8_t*)&out + i, &in, sizeof(in));
}
return out;
}
/*
* v_load32_dup(): load *src as an unaligned 32-bit int and duplicate it in
* every 32-bit component of the 128-bit result (32-bit int splat).
*/
static inline z_vec128i_t v_load32_dup(const void* src) {
int32_t in;
Z_BUILTIN_MEMCPY(&in, src, sizeof(in));
z_vec128i_t out;
for (int i = 0; i < sizeof(out); i += sizeof(in)) {
Z_BUILTIN_MEMCPY((uint8_t*)&out + i, &in, sizeof(in));
}
return out;
}
/*
* v_load16_dup(): load *src as an unaligned 16-bit int and duplicate it in
* every 16-bit component of the 128-bit result (16-bit int splat).
*/
static inline z_vec128i_t v_load16_dup(const void* src) {
int16_t in;
Z_BUILTIN_MEMCPY(&in, src, sizeof(in));
z_vec128i_t out;
for (int i = 0; i < sizeof(out); i += sizeof(in)) {
Z_BUILTIN_MEMCPY((uint8_t*)&out + i, &in, sizeof(in));
}
return out;
}
/*
* v_load8_dup(): load the 8-bit int *src and duplicate it in every 8-bit
* component of the 128-bit result (8-bit int splat).
*/
static inline z_vec128i_t v_load8_dup(const void* src) {
int8_t in = *(const uint8_t*)src;
z_vec128i_t out;
Z_BUILTIN_MEMSET(&out, in, sizeof(out));
return out;
}
/*
* v_store_128(): store the 128-bit vec in a memory destination (that might
* not be 16-byte aligned) void* out.
*/
static inline void v_store_128(void* out, const z_vec128i_t vec) {
Z_BUILTIN_MEMCPY(out, &vec, sizeof(vec));
}
#endif
/*
* Perform an overlapping copy which behaves as a memset() operation, but
* supporting periods other than one, and assume that length is non-zero and
* that it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE*3 bytes of output
* even if the length is shorter than this.
*/
static inline unsigned char FAR* chunkset_core(
unsigned char FAR* out,
unsigned period,
unsigned len) {
z_vec128i_t v;
const int bump = ((len - 1) % sizeof(v)) + 1;
switch (period) {
case 1:
v = v_load8_dup(out - 1);
v_store_128(out, v);
out += bump;
len -= bump;
while (len > 0) {
v_store_128(out, v);
out += sizeof(v);
len -= sizeof(v);
}
return out;
case 2:
v = v_load16_dup(out - 2);
v_store_128(out, v);
out += bump;
len -= bump;
if (len > 0) {
v = v_load16_dup(out - 2);
do {
v_store_128(out, v);
out += sizeof(v);
len -= sizeof(v);
} while (len > 0);
}
return out;
case 4:
v = v_load32_dup(out - 4);
v_store_128(out, v);
out += bump;
len -= bump;
if (len > 0) {
v = v_load32_dup(out - 4);
do {
v_store_128(out, v);
out += sizeof(v);
len -= sizeof(v);
} while (len > 0);
}
return out;
case 8:
v = v_load64_dup(out - 8);
v_store_128(out, v);
out += bump;
len -= bump;
if (len > 0) {
v = v_load64_dup(out - 8);
do {
v_store_128(out, v);
out += sizeof(v);
len -= sizeof(v);
} while (len > 0);
}
return out;
}
out = chunkunroll_relaxed(out, &period, &len);
return chunkcopy_core(out, out - period, len);
}
/*
* Perform a memcpy-like operation, but assume that length is non-zero and that
* it's OK to overwrite at least CHUNKCOPY_CHUNK_SIZE bytes of output even if
* the length is shorter than this.
*
* Unlike chunkcopy_core() above, no guarantee is made regarding the behaviour
* of overlapping buffers, regardless of the distance between the pointers.
* This is reflected in the `restrict`-qualified pointers, allowing the
* compiler to re-order loads and stores.
*/
static inline unsigned char FAR* chunkcopy_relaxed(
unsigned char FAR* Z_RESTRICT out,
const unsigned char FAR* Z_RESTRICT from,
unsigned len) {
Assert((uintptr_t)out - (uintptr_t)from >= len,
"invalid restrict in chunkcopy_relaxed");
Assert((uintptr_t)from - (uintptr_t)out >= len,
"invalid restrict in chunkcopy_relaxed");
return chunkcopy_core(out, from, len);
}
/*
* Like chunkcopy_relaxed(), but avoid writing beyond of legal output.
*
* Unlike chunkcopy_core_safe() above, no guarantee is made regarding the
* behaviour of overlapping buffers, regardless of the distance between the
* pointers. This is reflected in the `restrict`-qualified pointers, allowing
* the compiler to re-order loads and stores.
*
* Accepts an additional pointer to the end of safe output. A generic safe
* copy would use (out + len), but it's normally the case that the end of the
* output buffer is beyond the end of the current copy, and this can still be
* exploited.
*/
static inline unsigned char FAR* chunkcopy_safe(
unsigned char FAR* out,
const unsigned char FAR* Z_RESTRICT from,
unsigned len,
unsigned char FAR* limit) {
Assert(out + len <= limit, "chunk copy exceeds safety limit");
Assert((uintptr_t)out - (uintptr_t)from >= len,
"invalid restrict in chunkcopy_safe");
Assert((uintptr_t)from - (uintptr_t)out >= len,
"invalid restrict in chunkcopy_safe");
return chunkcopy_core_safe(out, from, len, limit);
}
/*
* Perform chunky copy within the same buffer, where the source and destination
* may potentially overlap.
*
* Assumes that len > 0 on entry, and that it's safe to write at least
* CHUNKCOPY_CHUNK_SIZE*3 bytes to the output.
*/
static inline unsigned char FAR* chunkcopy_lapped_relaxed(
unsigned char FAR* out,
unsigned dist,
unsigned len) {
if (dist < len && dist < CHUNKCOPY_CHUNK_SIZE) {
return chunkset_core(out, dist, len);
}
return chunkcopy_core(out, out - dist, len);
}
/*
* Behave like chunkcopy_lapped_relaxed(), but avoid writing beyond of legal
* output.
*
* Accepts an additional pointer to the end of safe output. A generic safe
* copy would use (out + len), but it's normally the case that the end of the
* output buffer is beyond the end of the current copy, and this can still be
* exploited.
*/
static inline unsigned char FAR* chunkcopy_lapped_safe(
unsigned char FAR* out,
unsigned dist,
unsigned len,
unsigned char FAR* limit) {
Assert(out + len <= limit, "chunk copy exceeds safety limit");
if ((limit - out) < (ptrdiff_t)(3 * CHUNKCOPY_CHUNK_SIZE)) {
/* TODO(cavalcantii): try harder to optimise this */
while (len-- > 0) {
*out = *(out - dist);
out++;
}
return out;
}
return chunkcopy_lapped_relaxed(out, dist, len);
}
/* TODO(cavalcanti): see crbug.com/1110083. */
static inline unsigned char FAR* chunkcopy_safe_ugly(unsigned char FAR* out,
unsigned dist,
unsigned len,
unsigned char FAR* limit) {
#if defined(__GNUC__) && !defined(__clang__)
/* Speed is the same as using chunkcopy_safe
w/ GCC on ARM (tested gcc 6.3 and 7.5) and avoids
undefined behavior.
*/
return chunkcopy_core_safe(out, out - dist, len, limit);
#elif defined(__clang__) && defined(ARMV8_OS_ANDROID) && !defined(__aarch64__)
/* Seems to perform better on 32bit (i.e. Android). */
return chunkcopy_core_safe(out, out - dist, len, limit);
#else
/* Seems to perform better on 64bit. */
return chunkcopy_lapped_safe(out, dist, len, limit);
#endif
}
/*
* The chunk-copy code above deals with writing the decoded DEFLATE data to
* the output with SIMD methods to increase decode speed. Reading the input
* to the DEFLATE decoder with a wide, SIMD method can also increase decode
* speed. This option is supported on little endian machines, and reads the
* input data in 64-bit (8 byte) chunks.
*/
#ifdef INFLATE_CHUNK_READ_64LE
/*
* Buffer the input in a uint64_t (8 bytes) in the wide input reading case.
*/
typedef uint64_t inflate_holder_t;
/*
* Ask the compiler to perform a wide, unaligned load of a uint64_t using a
* machine instruction appropriate for the uint64_t type.
*/
static inline inflate_holder_t read64le(const unsigned char FAR *in) {
inflate_holder_t input;
Z_BUILTIN_MEMCPY(&input, in, sizeof(input));
return input;
}
#else
/*
* Otherwise, buffer the input bits using zlib's default input buffer type.
*/
typedef unsigned long inflate_holder_t;
#endif /* INFLATE_CHUNK_READ_64LE */
#undef Z_STATIC_ASSERT
#undef Z_RESTRICT
#undef Z_BUILTIN_MEMCPY
#undef Z_DISABLE_MSAN
#endif /* CHUNKCOPY_H */

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/* inffast_chunk.c -- fast decoding
* Copyright (C) 1995-2017 Mark Adler
* Copyright 2023 The Chromium Authors
* For conditions of distribution and use, see copyright notice in zlib.h
*/
#include "zutil.h"
#include "inftrees.h"
#include "inflate.h"
#include "contrib/optimizations/inffast_chunk.h"
#include "contrib/optimizations/chunkcopy.h"
#ifdef ASMINF
# pragma message("Assembler code may have bugs -- use at your own risk")
#else
/*
Decode literal, length, and distance codes and write out the resulting
literal and match bytes until either not enough input or output is
available, an end-of-block is encountered, or a data error is encountered.
When large enough input and output buffers are supplied to inflate(), for
example, a 16K input buffer and a 64K output buffer, more than 95% of the
inflate() execution time is spent in this routine.
Entry assumptions:
state->mode == LEN
strm->avail_in >= INFLATE_FAST_MIN_INPUT (6 or 8 bytes + 7 bytes)
strm->avail_out >= INFLATE_FAST_MIN_OUTPUT (258 bytes + 2 bytes)
start >= strm->avail_out
state->bits < 8
(state->hold >> state->bits) == 0
strm->next_out[0..strm->avail_out] does not overlap with
strm->next_in[0..strm->avail_in]
strm->state->window is allocated with an additional
CHUNKCOPY_CHUNK_SIZE-1 bytes of padding beyond strm->state->wsize
On return, state->mode is one of:
LEN -- ran out of enough output space or enough available input
TYPE -- reached end of block code, inflate() to interpret next block
BAD -- error in block data
Notes:
INFLATE_FAST_MIN_INPUT: 6 or 8 bytes + 7 bytes
- The maximum input bits used by a length/distance pair is 15 bits for the
length code, 5 bits for the length extra, 15 bits for the distance code,
and 13 bits for the distance extra. This totals 48 bits, or six bytes.
Therefore if strm->avail_in >= 6, then there is enough input to avoid
checking for available input while decoding.
- The wide input data reading option reads 64 input bits at a time. Thus,
if strm->avail_in >= 8, then there is enough input to avoid checking for
available input while decoding. Reading consumes the input with:
hold |= read64le(in) << bits;
in += 6;
bits += 48;
reporting 6 bytes of new input because |bits| is 0..15 (2 bytes rounded
up, worst case) and 6 bytes is enough to decode as noted above. At exit,
hold &= (1U << bits) - 1 drops excess input to keep the invariant:
(state->hold >> state->bits) == 0
INFLATE_FAST_MIN_OUTPUT: 258 bytes + 2 bytes for literals = 260 bytes
- The maximum bytes that a single length/distance pair can output is 258
bytes, which is the maximum length that can be coded. inflate_fast()
requires strm->avail_out >= 260 for each loop to avoid checking for
available output space while decoding.
*/
void ZLIB_INTERNAL inflate_fast_chunk_(z_streamp strm, unsigned start) {
struct inflate_state FAR *state;
z_const unsigned char FAR *in; /* local strm->next_in */
z_const unsigned char FAR *last; /* have enough input while in < last */
unsigned char FAR *out; /* local strm->next_out */
unsigned char FAR *beg; /* inflate()'s initial strm->next_out */
unsigned char FAR *end; /* while out < end, enough space available */
unsigned char FAR *limit; /* safety limit for chunky copies */
#ifdef INFLATE_STRICT
unsigned dmax; /* maximum distance from zlib header */
#endif
unsigned wsize; /* window size or zero if not using window */
unsigned whave; /* valid bytes in the window */
unsigned wnext; /* window write index */
unsigned char FAR *window; /* allocated sliding window, if wsize != 0 */
inflate_holder_t hold; /* local strm->hold */
unsigned bits; /* local strm->bits */
code const FAR *lcode; /* local strm->lencode */
code const FAR *dcode; /* local strm->distcode */
unsigned lmask; /* mask for first level of length codes */
unsigned dmask; /* mask for first level of distance codes */
code const *here; /* retrieved table entry */
unsigned op; /* code bits, operation, extra bits, or */
/* window position, window bytes to copy */
unsigned len; /* match length, unused bytes */
unsigned dist; /* match distance */
unsigned char FAR *from; /* where to copy match from */
/* copy state to local variables */
state = (struct inflate_state FAR *)strm->state;
in = strm->next_in;
last = in + (strm->avail_in - (INFLATE_FAST_MIN_INPUT - 1));
out = strm->next_out;
beg = out - (start - strm->avail_out);
end = out + (strm->avail_out - (INFLATE_FAST_MIN_OUTPUT - 1));
limit = out + strm->avail_out;
#ifdef INFLATE_STRICT
dmax = state->dmax;
#endif
wsize = state->wsize;
whave = state->whave;
wnext = (state->wnext == 0 && whave >= wsize) ? wsize : state->wnext;
window = state->window;
hold = state->hold;
bits = state->bits;
lcode = state->lencode;
dcode = state->distcode;
lmask = (1U << state->lenbits) - 1;
dmask = (1U << state->distbits) - 1;
#ifdef INFLATE_CHUNK_READ_64LE
#define REFILL() do { \
Assert(bits < 64, "### Too many bits in inflate_fast."); \
hold |= read64le(in) << bits; \
in += 7; \
in -= bits >> 3; \
bits |= 56; \
} while (0)
#endif
/* decode literals and length/distances until end-of-block or not enough
input data or output space */
do {
#ifdef INFLATE_CHUNK_READ_64LE
REFILL();
#else
if (bits < 15) {
hold += (unsigned long)(*in++) << bits;
bits += 8;
hold += (unsigned long)(*in++) << bits;
bits += 8;
}
#endif
here = lcode + (hold & lmask);
#ifdef INFLATE_CHUNK_READ_64LE
if (here->op == 0) { /* literal */
Tracevv((stderr, here->val >= 0x20 && here->val < 0x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n", here->val));
*out++ = (unsigned char)(here->val);
hold >>= here->bits;
bits -= here->bits;
here = lcode + (hold & lmask);
if (here->op == 0) { /* literal */
Tracevv((stderr, here->val >= 0x20 && here->val < 0x7f ?
"inflate: 2nd literal '%c'\n" :
"inflate: 2nd literal 0x%02x\n", here->val));
*out++ = (unsigned char)(here->val);
hold >>= here->bits;
bits -= here->bits;
here = lcode + (hold & lmask);
}
}
#endif
dolen:
op = (unsigned)(here->bits);
hold >>= op;
bits -= op;
op = (unsigned)(here->op);
if (op == 0) { /* literal */
Tracevv((stderr, here->val >= 0x20 && here->val < 0x7f ?
"inflate: literal '%c'\n" :
"inflate: literal 0x%02x\n", here->val));
*out++ = (unsigned char)(here->val);
}
else if (op & 16) { /* length base */
len = (unsigned)(here->val);
op &= 15; /* number of extra bits */
if (op) {
#ifndef INFLATE_CHUNK_READ_64LE
if (bits < op) {
hold += (unsigned long)(*in++) << bits;
bits += 8;
}
#endif
len += (unsigned)hold & ((1U << op) - 1);
hold >>= op;
bits -= op;
}
Tracevv((stderr, "inflate: length %u\n", len));
#ifndef INFLATE_CHUNK_READ_64LE
if (bits < 15) {
hold += (unsigned long)(*in++) << bits;
bits += 8;
hold += (unsigned long)(*in++) << bits;
bits += 8;
}
#endif
here = dcode + (hold & dmask);
dodist:
op = (unsigned)(here->bits);
hold >>= op;
bits -= op;
op = (unsigned)(here->op);
if (op & 16) { /* distance base */
dist = (unsigned)(here->val);
op &= 15; /* number of extra bits */
/* we have two fast-path loads: 10+10 + 15+5 + 15 = 55,
but we may need to refill here in the worst case */
if (bits < op) {
#ifdef INFLATE_CHUNK_READ_64LE
REFILL();
#else
hold += (unsigned long)(*in++) << bits;
bits += 8;
if (bits < op) {
hold += (unsigned long)(*in++) << bits;
bits += 8;
}
#endif
}
dist += (unsigned)hold & ((1U << op) - 1);
#ifdef INFLATE_STRICT
if (dist > dmax) {
strm->msg = (char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#endif
hold >>= op;
bits -= op;
Tracevv((stderr, "inflate: distance %u\n", dist));
op = (unsigned)(out - beg); /* max distance in output */
if (dist > op) { /* see if copy from window */
op = dist - op; /* distance back in window */
if (op > whave) {
if (state->sane) {
strm->msg =
(char *)"invalid distance too far back";
state->mode = BAD;
break;
}
#ifdef INFLATE_ALLOW_INVALID_DISTANCE_TOOFAR_ARRR
if (len <= op - whave) {
do {
*out++ = 0;
} while (--len);
continue;
}
len -= op - whave;
do {
*out++ = 0;
} while (--op > whave);
if (op == 0) {
from = out - dist;
do {
*out++ = *from++;
} while (--len);
continue;
}
#endif
}
from = window;
if (wnext >= op) { /* contiguous in window */
from += wnext - op;
}
else { /* wrap around window */
op -= wnext;
from += wsize - op;
if (op < len) { /* some from end of window */
len -= op;
out = chunkcopy_safe(out, from, op, limit);
from = window; /* more from start of window */
op = wnext;
/* This (rare) case can create a situation where
the first chunkcopy below must be checked.
*/
}
}
if (op < len) { /* still need some from output */
out = chunkcopy_safe(out, from, op, limit);
len -= op;
/* When dist is small the amount of data that can be
copied from the window is also small, and progress
towards the dangerous end of the output buffer is
also small. This means that for trivial memsets and
for chunkunroll_relaxed() a safety check is
unnecessary. However, these conditions may not be
entered at all, and in that case it's possible that
the main copy is near the end.
*/
out = chunkunroll_relaxed(out, &dist, &len);
out = chunkcopy_safe_ugly(out, dist, len, limit);
} else {
/* from points to window, so there is no risk of
overlapping pointers requiring memset-like behaviour
*/
out = chunkcopy_safe(out, from, len, limit);
}
}
else {
/* Whole reference is in range of current output. No
range checks are necessary because we start with room
for at least 258 bytes of output, so unroll and roundoff
operations can write beyond `out+len` so long as they
stay within 258 bytes of `out`.
*/
out = chunkcopy_lapped_relaxed(out, dist, len);
}
}
else if ((op & 64) == 0) { /* 2nd level distance code */
here = dcode + here->val + (hold & ((1U << op) - 1));
goto dodist;
}
else {
strm->msg = (char *)"invalid distance code";
state->mode = BAD;
break;
}
}
else if ((op & 64) == 0) { /* 2nd level length code */
here = lcode + here->val + (hold & ((1U << op) - 1));
goto dolen;
}
else if (op & 32) { /* end-of-block */
Tracevv((stderr, "inflate: end of block\n"));
state->mode = TYPE;
break;
}
else {
strm->msg = (char *)"invalid literal/length code";
state->mode = BAD;
break;
}
} while (in < last && out < end);
/* return unused bytes (on entry, bits < 8, so in won't go too far back) */
len = bits >> 3;
in -= len;
bits -= len << 3;
hold &= (1U << bits) - 1;
/* update state and return */
strm->next_in = in;
strm->next_out = out;
strm->avail_in = (unsigned)(in < last ?
(INFLATE_FAST_MIN_INPUT - 1) + (last - in) :
(INFLATE_FAST_MIN_INPUT - 1) - (in - last));
strm->avail_out = (unsigned)(out < end ?
(INFLATE_FAST_MIN_OUTPUT - 1) + (end - out) :
(INFLATE_FAST_MIN_OUTPUT - 1) - (out - end));
state->hold = hold;
state->bits = bits;
Assert((state->hold >> state->bits) == 0, "invalid input data state");
}
/*
inflate_fast() speedups that turned out slower (on a PowerPC G3 750CXe):
- Using bit fields for code structure
- Different op definition to avoid & for extra bits (do & for table bits)
- Three separate decoding do-loops for direct, window, and wnext == 0
- Special case for distance > 1 copies to do overlapped load and store copy
- Explicit branch predictions (based on measured branch probabilities)
- Deferring match copy and interspersed it with decoding subsequent codes
- Swapping literal/length else
- Swapping window/direct else
- Larger unrolled copy loops (three is about right)
- Moving len -= 3 statement into middle of loop
*/
#endif /* !ASMINF */

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@ -0,0 +1,42 @@
/* inffast_chunk.h -- header to use inffast_chunk.c
* Copyright (C) 1995-2003, 2010 Mark Adler
* Copyright (C) 2017 ARM, Inc.
* Copyright 2023 The Chromium Authors
* For conditions of distribution and use, see copyright notice in zlib.h
*/
/* WARNING: this file should *not* be used by applications. It is
part of the implementation of the compression library and is
subject to change. Applications should only use zlib.h.
*/
#include "inffast.h"
/* INFLATE_FAST_MIN_INPUT:
The minimum number of input bytes needed so that we can safely call
inflate_fast() with only one up-front bounds check. One
length/distance code pair (15 bits for the length code, 5 bits for length
extra, 15 bits for the distance code, 13 bits for distance extra) requires
reading up to 48 input bits. Additionally, in the same iteraction, we may
decode two literals from the root-table (requiring MIN_OUTPUT = 258 + 2).
Each root-table entry is up to 10 bits, for a total of 68 input bits each
iteraction.
The refill variant reads 8 bytes from the buffer at a time, and advances
the input pointer by up to 7 bytes, ensuring there are at least 56-bits
available in the bit-buffer. The technique was documented by Fabian Giesen
on his blog as variant 4 in the article 'Reading bits in far too many ways':
https://fgiesen.wordpress.com/2018/02/20/
In the worst case, we may refill twice in the same iteraction, requiring
MIN_INPUT = 8 + 7.
*/
#ifdef INFLATE_CHUNK_READ_64LE
#undef INFLATE_FAST_MIN_INPUT
#define INFLATE_FAST_MIN_INPUT 15
#undef INFLATE_FAST_MIN_OUTPUT
#define INFLATE_FAST_MIN_OUTPUT 260
#endif
void ZLIB_INTERNAL inflate_fast_chunk_(z_streamp strm, unsigned start);

File diff suppressed because it is too large Load Diff

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@ -0,0 +1,80 @@
/* insert_string.h
*
* Copyright 2019 The Chromium Authors
* Use of this source code is governed by a BSD-style license that can be
* found in the Chromium source repository LICENSE file.
*/
#ifndef INSERT_STRING_H
#define INSERT_STRING_H
#ifndef INLINE
#if defined(_MSC_VER) && !defined(__clang__)
#define INLINE __inline
#else
#define INLINE inline
#endif
#endif
#include <stdint.h>
/**
* Some applications need to match zlib DEFLATE output exactly [3]. Use the
* canonical zlib Rabin-Karp rolling hash [1,2] in that case.
*
* [1] For a description of the Rabin and Karp algorithm, see "Algorithms"
* book by R. Sedgewick, Addison-Wesley, p252.
* [2] https://www.euccas.me/zlib/#zlib_rabin_karp and also "rolling hash"
* https://en.wikipedia.org/wiki/Rolling_hash
* [3] crbug.com/1316541 AOSP incremental client APK package OTA upgrades.
*/
#ifdef CHROMIUM_ZLIB_NO_CASTAGNOLI
#define USE_ZLIB_RABIN_KARP_ROLLING_HASH
#endif
/* ===========================================================================
* Update a hash value with the given input byte (Rabin-Karp rolling hash).
* IN assertion: all calls to UPDATE_HASH are made with consecutive input
* characters, so that a running hash key can be computed from the previous
* key instead of complete recalculation each time.
*/
#define UPDATE_HASH(s, h, c) (h = (((h) << s->hash_shift) ^ (c)) & s->hash_mask)
/* ===========================================================================
* Insert string str in the dictionary and set match_head to the previous head
* of the hash chain (the most recent string with same hash key). Return
* the previous length of the hash chain.
* If this file is compiled with -DFASTEST, the compression level is forced
* to 1, and no hash chains are maintained.
* IN assertion: all calls to INSERT_STRING are made with consecutive input
* characters and the first MIN_MATCH bytes of str are valid (except for
* the last MIN_MATCH-1 bytes of the input file).
*/
local INLINE Pos insert_string(deflate_state* const s, const Pos str) {
Pos ret;
/* insert_string dictionary insertion: ANZAC++ hasher
* significantly improves data compression speed.
*
* Note: the generated compressed output is a valid DEFLATE stream, but will
* differ from canonical zlib output.
*/
#if defined(USE_ZLIB_RABIN_KARP_ROLLING_HASH)
UPDATE_HASH(s, s->ins_h, s->window[(str) + (MIN_MATCH - 1)]);
#else
uint32_t value;
// Validated for little endian archs (i.e. x86, Arm). YMMV for big endian.
zmemcpy(&value, &s->window[str], sizeof(value));
s->ins_h = ((value * 66521 + 66521) >> 16) & s->hash_mask;
#endif
#ifdef FASTEST
ret = s->head[s->ins_h];
#else
ret = s->prev[str & s->w_mask] = s->head[s->ins_h];
#endif
s->head[s->ins_h] = str;
return ret;
}
#endif /* INSERT_STRING_H */