// Copyright 2025 the V8 project authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // Stub for V8's memory-corruption API. try { Sandbox; } catch (e) { this.Sandbox = { MemoryView: class MemoryView extends ArrayBuffer{}, base: undefined, byteLength: 42, getAddressOf: () => 0, getObjectAt: () => undefined, getSizeOf: () => 42, getSizeOfObjectAt: () => 42, isValidObjectAt: () => true, isWritable: () => true, isWritableObjectAt: () => true, getInstanceTypeOf: () => undefined, getInstanceTypeOfObjectAt: () => undefined, getInstanceTypeIdOf: () => undefined, getInstanceTypeIdOfObjectAt: () => undefined, getInstanceTypeIdFor: () => 0, getFieldOffset: () => 31, }; }