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#ifndef OPENGL_1_X
#include "graphics.h"
static int samples = 1;
int kinc_g5_antialiasing_samples(void) {
return samples;
}
void kinc_g5_set_antialiasing_samples(int samples_) {
samples = samples_;
}
bool kinc_g5_fullscreen = false;
// void Graphics5::setVertexBuffer(VertexBuffer& vertexBuffer) {
// VertexBuffer* vertexBuffers[1] = {&vertexBuffer};
// setVertexBuffers(vertexBuffers, 1);
//}
#endif