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v8/include/cppgc/internal/persistent-node.h
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214
v8/include/cppgc/internal/persistent-node.h
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// Copyright 2020 the V8 project authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef INCLUDE_CPPGC_INTERNAL_PERSISTENT_NODE_H_
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#define INCLUDE_CPPGC_INTERNAL_PERSISTENT_NODE_H_
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#include <array>
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#include <memory>
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#include <vector>
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#include "cppgc/internal/logging.h"
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#include "cppgc/trace-trait.h"
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#include "v8config.h" // NOLINT(build/include_directory)
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namespace cppgc {
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namespace internal {
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class CrossThreadPersistentRegion;
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class FatalOutOfMemoryHandler;
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class RootVisitor;
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// PersistentNode represents a variant of two states:
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// 1) traceable node with a back pointer to the Persistent object;
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// 2) freelist entry.
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class PersistentNode final {
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public:
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PersistentNode() = default;
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PersistentNode(const PersistentNode&) = delete;
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PersistentNode& operator=(const PersistentNode&) = delete;
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void InitializeAsUsedNode(void* owner, TraceRootCallback trace) {
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CPPGC_DCHECK(trace);
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owner_ = owner;
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trace_ = trace;
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}
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void InitializeAsFreeNode(PersistentNode* next) {
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next_ = next;
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trace_ = nullptr;
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}
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void UpdateOwner(void* owner) {
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CPPGC_DCHECK(IsUsed());
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owner_ = owner;
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}
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PersistentNode* FreeListNext() const {
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CPPGC_DCHECK(!IsUsed());
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return next_;
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}
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void Trace(RootVisitor& root_visitor) const {
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CPPGC_DCHECK(IsUsed());
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trace_(root_visitor, owner_);
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}
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bool IsUsed() const { return trace_; }
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void* owner() const {
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CPPGC_DCHECK(IsUsed());
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return owner_;
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}
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private:
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// PersistentNode acts as a designated union:
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// If trace_ != nullptr, owner_ points to the corresponding Persistent handle.
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// Otherwise, next_ points to the next freed PersistentNode.
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union {
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void* owner_ = nullptr;
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PersistentNode* next_;
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};
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TraceRootCallback trace_ = nullptr;
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};
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class V8_EXPORT PersistentRegionBase {
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using PersistentNodeSlots = std::array<PersistentNode, 256u>;
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public:
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// Clears Persistent fields to avoid stale pointers after heap teardown.
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~PersistentRegionBase();
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PersistentRegionBase(const PersistentRegionBase&) = delete;
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PersistentRegionBase& operator=(const PersistentRegionBase&) = delete;
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void Iterate(RootVisitor&);
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size_t NodesInUse() const;
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void ClearAllUsedNodes();
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protected:
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explicit PersistentRegionBase(const FatalOutOfMemoryHandler& oom_handler);
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PersistentNode* TryAllocateNodeFromFreeList(void* owner,
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TraceRootCallback trace) {
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PersistentNode* node = nullptr;
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if (V8_LIKELY(free_list_head_)) {
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node = free_list_head_;
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free_list_head_ = free_list_head_->FreeListNext();
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CPPGC_DCHECK(!node->IsUsed());
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node->InitializeAsUsedNode(owner, trace);
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nodes_in_use_++;
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}
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return node;
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}
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void FreeNode(PersistentNode* node) {
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CPPGC_DCHECK(node);
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CPPGC_DCHECK(node->IsUsed());
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node->InitializeAsFreeNode(free_list_head_);
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free_list_head_ = node;
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CPPGC_DCHECK(nodes_in_use_ > 0);
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nodes_in_use_--;
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}
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PersistentNode* RefillFreeListAndAllocateNode(void* owner,
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TraceRootCallback trace);
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private:
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template <typename PersistentBaseClass>
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void ClearAllUsedNodes();
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void RefillFreeList();
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std::vector<std::unique_ptr<PersistentNodeSlots>> nodes_;
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PersistentNode* free_list_head_ = nullptr;
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size_t nodes_in_use_ = 0;
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const FatalOutOfMemoryHandler& oom_handler_;
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friend class CrossThreadPersistentRegion;
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};
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// Variant of PersistentRegionBase that checks whether the allocation and
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// freeing happens only on the thread that created the region.
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class V8_EXPORT PersistentRegion final : public PersistentRegionBase {
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public:
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explicit PersistentRegion(const FatalOutOfMemoryHandler&);
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// Clears Persistent fields to avoid stale pointers after heap teardown.
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~PersistentRegion() = default;
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PersistentRegion(const PersistentRegion&) = delete;
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PersistentRegion& operator=(const PersistentRegion&) = delete;
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V8_INLINE PersistentNode* AllocateNode(void* owner, TraceRootCallback trace) {
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CPPGC_DCHECK(IsCreationThread());
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auto* node = TryAllocateNodeFromFreeList(owner, trace);
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if (V8_LIKELY(node)) return node;
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// Slow path allocation allows for checking thread correspondence.
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CPPGC_CHECK(IsCreationThread());
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return RefillFreeListAndAllocateNode(owner, trace);
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}
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V8_INLINE void FreeNode(PersistentNode* node) {
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CPPGC_DCHECK(IsCreationThread());
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PersistentRegionBase::FreeNode(node);
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}
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private:
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bool IsCreationThread();
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int creation_thread_id_;
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};
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// CrossThreadPersistent uses PersistentRegionBase but protects it using this
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// lock when needed.
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class V8_EXPORT PersistentRegionLock final {
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public:
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PersistentRegionLock();
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~PersistentRegionLock();
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static void AssertLocked();
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};
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// Variant of PersistentRegionBase that checks whether the PersistentRegionLock
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// is locked.
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class V8_EXPORT CrossThreadPersistentRegion final
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: protected PersistentRegionBase {
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public:
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explicit CrossThreadPersistentRegion(const FatalOutOfMemoryHandler&);
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// Clears Persistent fields to avoid stale pointers after heap teardown.
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~CrossThreadPersistentRegion();
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CrossThreadPersistentRegion(const CrossThreadPersistentRegion&) = delete;
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CrossThreadPersistentRegion& operator=(const CrossThreadPersistentRegion&) =
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delete;
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V8_INLINE PersistentNode* AllocateNode(void* owner, TraceRootCallback trace) {
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PersistentRegionLock::AssertLocked();
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auto* node = TryAllocateNodeFromFreeList(owner, trace);
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if (V8_LIKELY(node)) return node;
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return RefillFreeListAndAllocateNode(owner, trace);
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}
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V8_INLINE void FreeNode(PersistentNode* node) {
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PersistentRegionLock::AssertLocked();
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PersistentRegionBase::FreeNode(node);
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}
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void Iterate(RootVisitor&);
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size_t NodesInUse() const;
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void ClearAllUsedNodes();
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};
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} // namespace internal
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} // namespace cppgc
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#endif // INCLUDE_CPPGC_INTERNAL_PERSISTENT_NODE_H_
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