23 lines
452 B
C
23 lines
452 B
C
#pragma once
|
|
|
|
#include <kinc/global.h>
|
|
|
|
#include <kinc/backend/graphics4/pipeline.h>
|
|
#include <kinc/backend/graphics4/shader.h>
|
|
|
|
/*! \file constantlocation.h
|
|
\brief Provides the constant_location-struct which is used for setting constants/uniforms in a shader.
|
|
*/
|
|
|
|
#ifdef __cplusplus
|
|
extern "C" {
|
|
#endif
|
|
|
|
typedef struct kinc_g4_constant_location {
|
|
kinc_g4_constant_location_impl_t impl;
|
|
} kinc_g4_constant_location_t;
|
|
|
|
#ifdef __cplusplus
|
|
}
|
|
#endif
|