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LNXRNT/Kore/Sources/kinc/audio1/a1unit.c

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#include "audio.h"
#include <stdbool.h>
struct kinc_a1_channel {
kinc_a1_sound_t *sound;
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double position;
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bool loop;
volatile float volume;
float pitch;
};
struct kinc_a1_stream_channel {
kinc_a1_sound_stream_t *stream;
int position;
};
struct kinc_internal_video_channel {
struct kinc_internal_video_sound_stream *stream;
int position;
};
#include "audio.c.h"
#include "sound.c.h"
#include "soundstream.c.h"