#pragma once #include #include "MiniVulkan.h" struct Vertices { VkBuffer buf; VkDeviceMemory mem; }; typedef struct { float *data; int myCount; int myStride; unsigned bufferId; kinc_g5_vertex_structure_t structure; VkMemoryAllocateInfo mem_alloc; int instanceDataStepRate; struct Vertices vertices; } VertexBuffer5Impl;