#ifndef WEBSOCKET_CONFIG_H #define WEBSOCKET_CONFIG_H #ifdef WITH_UWS // uWebSockets implementation // disable compression to avoid zlib dependency // #define UWS_NO_ZLIB #include "uws_websocket_bridge.h" #include "uws_websocket_v8_bindings.h" #define WEBSOCKET_BRIDGE_PREFIX "uws_" #define WEBSOCKET_LOG_PREFIX "[UWS]" #define WEBSOCKET_BIND_V8(isolate, context) bind_uws_websocket_bridge(isolate, context) #else // native WebSocket implementation #include "socket_bridge.h" #include "socket_v8_bindings.h" #include "websocket_bridge.h" #include "websocket_v8_bindings.h" #define WEBSOCKET_BRIDGE_PREFIX "Native_" #define WEBSOCKET_LOG_PREFIX "[NATIVE]" #define WEBSOCKET_BIND_V8(isolate, context) do { \ bind_socket_bridge(isolate, context); \ bind_websocket_bridge(isolate, context); \ } while(0) #endif #ifdef WITH_UWS #define WEBSOCKET_SERVER_CREATE(host, port, maxConn) uws_websocket_server_create(host, port, maxConn) #define WEBSOCKET_SERVER_DESTROY(id) uws_websocket_server_destroy(id) #define WEBSOCKET_SERVER_SEND_TO_ALL(id, data) uws_websocket_server_send_to_all(id, data) #define WEBSOCKET_SERVER_SEND_TO_CLIENT(id, clientId, data) uws_websocket_server_send_to_client(id, clientId, data) #define WEBSOCKET_SERVER_TICK(id) uws_websocket_server_tick(id) #else #define WEBSOCKET_SERVER_CREATE(host, port, maxConn) runt_websocket_server_create(host, port, maxConn) #define WEBSOCKET_SERVER_DESTROY(id) runt_websocket_server_destroy(id) #define WEBSOCKET_SERVER_SEND_TO_ALL(id, data) runt_websocket_server_send_to_all(id, data) #define WEBSOCKET_SERVER_SEND_TO_CLIENT(id, clientId, data) runt_websocket_server_send_to_client(id, clientId, data) #define WEBSOCKET_SERVER_TICK(id) runt_websocket_server_tick(id) #endif #endif