#include "indexbuffer.h" #include #include void kinc_g5_index_buffer_init(kinc_g5_index_buffer_t *buffer, int count, kinc_g5_index_buffer_format_t format, bool gpuMemory) { buffer->impl.myCount = count; kinc_g4_index_buffer_init(&buffer->impl.buffer, count, (kinc_g4_index_buffer_format_t)format, gpuMemory ? KINC_G4_USAGE_STATIC : KINC_G4_USAGE_DYNAMIC); } void kinc_g5_index_buffer_destroy(kinc_g5_index_buffer_t *buffer) { kinc_g4_index_buffer_destroy(&buffer->impl.buffer); } void *kinc_g5_index_buffer_lock_all(kinc_g5_index_buffer_t *buffer) { return kinc_g4_index_buffer_lock_all(&buffer->impl.buffer); } void *kinc_g5_index_buffer_lock(kinc_g5_index_buffer_t *buffer, int start, int count) { return kinc_g4_index_buffer_lock(&buffer->impl.buffer, start, count); } void kinc_g5_index_buffer_unlock_all(kinc_g5_index_buffer_t *buffer) { kinc_g4_index_buffer_unlock_all(&buffer->impl.buffer); } void kinc_g5_index_buffer_unlock(kinc_g5_index_buffer_t *buffer, int count) { kinc_g4_index_buffer_unlock(&buffer->impl.buffer, count); } int kinc_g5_index_buffer_count(kinc_g5_index_buffer_t *buffer) { return buffer->impl.myCount; }