#pragma once #ifdef __cplusplus extern "C" { #endif struct ID3D11Texture2D; struct ID3D11RenderTargetView; struct ID3D11DepthStencilView; struct ID3D11ShaderResourceView; typedef struct { struct ID3D11Texture2D *textureRender; struct ID3D11Texture2D *textureSample; struct ID3D11Texture2D *textureStaging; struct ID3D11RenderTargetView *renderTargetViewRender[6]; struct ID3D11RenderTargetView *renderTargetViewSample[6]; struct ID3D11Texture2D *depthStencil; struct ID3D11DepthStencilView *depthStencilView[6]; struct ID3D11ShaderResourceView *renderTargetSRV; struct ID3D11ShaderResourceView *depthStencilSRV; int format; } kinc_g4_render_target_impl_t; #ifdef __cplusplus } #endif