Files
2025-01-29 10:55:49 +01:00

15 lines
256 B
C

#pragma once
#include <kinc/graphics5/vertexstructure.h>
typedef struct {
// void unset();
int myCount;
int myStride;
void *mtlBuffer;
bool gpuMemory;
int lastStart;
int lastCount;
// static Graphics5::VertexBuffer* current;
} VertexBuffer5Impl;