Files
2025-01-29 10:55:49 +01:00

118 lines
4.0 KiB
C

#include "vulkan.h"
#include "shader.h"
#include "vertexbuffer.h"
#include <kinc/graphics5/indexbuffer.h>
#include <kinc/graphics5/vertexbuffer.h>
bool memory_type_from_properties(uint32_t typeBits, VkFlags requirements_mask, uint32_t *typeIndex);
kinc_g5_vertex_buffer_t *currentVertexBuffer = NULL;
extern kinc_g5_index_buffer_t *currentIndexBuffer;
void kinc_g5_vertex_buffer_init(kinc_g5_vertex_buffer_t *buffer, int vertexCount, kinc_g5_vertex_structure_t *structure, bool gpuMemory,
int instanceDataStepRate) {
buffer->impl.myCount = vertexCount;
buffer->impl.instanceDataStepRate = instanceDataStepRate;
buffer->impl.myStride = 0;
for (int i = 0; i < structure->size; ++i) {
kinc_g5_vertex_element_t element = structure->elements[i];
buffer->impl.myStride += kinc_g4_vertex_data_size(element.data);
}
buffer->impl.structure = *structure;
VkBufferCreateInfo buf_info = {0};
buf_info.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
buf_info.pNext = NULL;
buf_info.size = vertexCount * buffer->impl.myStride;
buf_info.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
#ifdef KORE_VKRT
buf_info.usage |= VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT;
#endif
buf_info.flags = 0;
memset(&buffer->impl.mem_alloc, 0, sizeof(VkMemoryAllocateInfo));
buffer->impl.mem_alloc.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_INFO;
buffer->impl.mem_alloc.pNext = NULL;
buffer->impl.mem_alloc.allocationSize = 0;
buffer->impl.mem_alloc.memoryTypeIndex = 0;
VkMemoryRequirements mem_reqs = {0};
VkResult err;
bool pass;
memset(&buffer->impl.vertices, 0, sizeof(buffer->impl.vertices));
err = vkCreateBuffer(vk_ctx.device, &buf_info, NULL, &buffer->impl.vertices.buf);
assert(!err);
vkGetBufferMemoryRequirements(vk_ctx.device, buffer->impl.vertices.buf, &mem_reqs);
assert(!err);
buffer->impl.mem_alloc.allocationSize = mem_reqs.size;
pass = memory_type_from_properties(mem_reqs.memoryTypeBits, VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT, &buffer->impl.mem_alloc.memoryTypeIndex);
assert(pass);
#ifdef KORE_VKRT
VkMemoryAllocateFlagsInfo memory_allocate_flags_info = {0};
memory_allocate_flags_info.sType = VK_STRUCTURE_TYPE_MEMORY_ALLOCATE_FLAGS_INFO;
memory_allocate_flags_info.flags = VK_MEMORY_ALLOCATE_DEVICE_ADDRESS_BIT_KHR;
buffer->impl.mem_alloc.pNext = &memory_allocate_flags_info;
#endif
err = vkAllocateMemory(vk_ctx.device, &buffer->impl.mem_alloc, NULL, &buffer->impl.vertices.mem);
assert(!err);
err = vkBindBufferMemory(vk_ctx.device, buffer->impl.vertices.buf, buffer->impl.vertices.mem, 0);
assert(!err);
}
static void unset_vertex_buffer(kinc_g5_vertex_buffer_t *buffer) {
if (currentVertexBuffer == buffer) {
currentVertexBuffer = NULL;
}
}
void kinc_g5_vertex_buffer_destroy(kinc_g5_vertex_buffer_t *buffer) {
unset_vertex_buffer(buffer);
vkFreeMemory(vk_ctx.device, buffer->impl.vertices.mem, NULL);
vkDestroyBuffer(vk_ctx.device, buffer->impl.vertices.buf, NULL);
}
float *kinc_g5_vertex_buffer_lock_all(kinc_g5_vertex_buffer_t *buffer) {
return kinc_g5_vertex_buffer_lock(buffer, 0, buffer->impl.myCount);
}
float *kinc_g5_vertex_buffer_lock(kinc_g5_vertex_buffer_t *buffer, int start, int count) {
VkResult err =
vkMapMemory(vk_ctx.device, buffer->impl.vertices.mem, start * buffer->impl.myStride, count * buffer->impl.myStride, 0, (void **)&buffer->impl.data);
assert(!err);
return buffer->impl.data;
}
void kinc_g5_vertex_buffer_unlock_all(kinc_g5_vertex_buffer_t *buffer) {
vkUnmapMemory(vk_ctx.device, buffer->impl.vertices.mem);
}
void kinc_g5_vertex_buffer_unlock(kinc_g5_vertex_buffer_t *buffer, int count) {
vkUnmapMemory(vk_ctx.device, buffer->impl.vertices.mem);
}
static int setVertexAttributes(int offset) {
return 0;
}
int kinc_g5_internal_vertex_buffer_set(kinc_g5_vertex_buffer_t *buffer, int offset) {
int offsetoffset = setVertexAttributes(offset);
return offsetoffset;
}
int kinc_g5_vertex_buffer_count(kinc_g5_vertex_buffer_t *buffer) {
return buffer->impl.myCount;
}
int kinc_g5_vertex_buffer_stride(kinc_g5_vertex_buffer_t *buffer) {
return buffer->impl.myStride;
}