Files
LNXRNT/Kinc/Backends/Graphics5/G5onG4/Sources/kinc/backend/graphics5/vertexbuffer.c.h
2025-01-29 10:55:49 +01:00

40 lines
1.4 KiB
C

#include <kinc/graphics5/vertexbuffer.h>
#include <stdlib.h>
kinc_g5_vertex_buffer_t *kinc_g5_internal_current_vertex_buffer = NULL;
void kinc_g5_vertex_buffer_init(kinc_g5_vertex_buffer_t *buffer, int count, kinc_g5_vertex_structure_t *structure, bool gpuMemory, int instanceDataStepRate) {
buffer->impl.myCount = count;
buffer->impl.myStart = 0;
kinc_g4_vertex_buffer_init(&buffer->impl.buffer, count, structure, KINC_G4_USAGE_STATIC, instanceDataStepRate);
}
void kinc_g5_vertex_buffer_destroy(kinc_g5_vertex_buffer_t *buffer) {
kinc_g4_vertex_buffer_destroy(&buffer->impl.buffer);
}
float *kinc_g5_vertex_buffer_lock_all(kinc_g5_vertex_buffer_t *buffer) {
return kinc_g4_vertex_buffer_lock_all(&buffer->impl.buffer);
}
float *kinc_g5_vertex_buffer_lock(kinc_g5_vertex_buffer_t *buffer, int start, int count) {
return kinc_g4_vertex_buffer_lock(&buffer->impl.buffer, start, count);
}
void kinc_g5_vertex_buffer_unlock_all(kinc_g5_vertex_buffer_t *buffer) {
kinc_g4_vertex_buffer_unlock_all(&buffer->impl.buffer);
}
void kinc_g5_vertex_buffer_unlock(kinc_g5_vertex_buffer_t *buffer, int count) {
kinc_g4_vertex_buffer_unlock(&buffer->impl.buffer, count);
}
int kinc_g5_vertex_buffer_count(kinc_g5_vertex_buffer_t *buffer) {
return buffer->impl.myCount;
}
int kinc_g5_vertex_buffer_stride(kinc_g5_vertex_buffer_t *buffer) {
return kinc_g4_vertex_buffer_stride(&buffer->impl.buffer);
}