88 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
		
		
			
		
	
	
			88 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			Haxe
		
	
	
	
	
	
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								/*
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								 * Copyright (C)2005-2019 Haxe Foundation
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								 *
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								 * Permission is hereby granted, free of charge, to any person obtaining a
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								 * copy of this software and associated documentation files (the "Software"),
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								 * to deal in the Software without restriction, including without limitation
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								 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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								 * and/or sell copies of the Software, and to permit persons to whom the
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								 * Software is furnished to do so, subject to the following conditions:
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								 *
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								 * The above copyright notice and this permission notice shall be included in
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								 * all copies or substantial portions of the Software.
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								 *
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								 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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								 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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								 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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								 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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								 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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								 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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								 * DEALINGS IN THE SOFTWARE.
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								 */
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								import js.Syntax.code;
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								// Can't enable @:coreApi because some fields are now inline getters
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								// @:coreApi
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								@:keepInit
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								extern class Math {
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									static var PI(default, null):Float;
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									static var NEGATIVE_INFINITY(get, null):Float;
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									@:pure private static inline function get_NEGATIVE_INFINITY():Float {
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										return -code("Infinity");
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									}
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									static var POSITIVE_INFINITY(get, null):Float;
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									@:pure private static inline function get_POSITIVE_INFINITY():Float {
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										return code("Infinity");
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									}
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									static var NaN(get, null):Float;
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									@:pure private static inline function get_NaN():Float {
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										return code("NaN");
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									}
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									@:pure static function abs(v:Float):Float;
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									@:pure static function acos(v:Float):Float;
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									@:pure static function asin(v:Float):Float;
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									@:pure static function atan(v:Float):Float;
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									@:pure static function atan2(y:Float, x:Float):Float;
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									@:pure static function ceil(v:Float):Int;
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									@:pure static function cos(v:Float):Float;
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									@:pure static function exp(v:Float):Float;
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									@:pure static function floor(v:Float):Int;
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									@:pure static function log(v:Float):Float;
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									@:pure static function max(a:Float, b:Float):Float;
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									@:pure static function min(a:Float, b:Float):Float;
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									@:pure static function pow(v:Float, exp:Float):Float;
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									static function random():Float;
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									@:pure static function round(v:Float):Int;
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									@:pure static function sin(v:Float):Float;
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									@:pure static function sqrt(v:Float):Float;
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									@:pure static function tan(v:Float):Float;
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									@:pure static inline function ffloor(v:Float):Float {
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										return floor(v);
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									}
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									@:pure static inline function fceil(v:Float):Float {
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										return ceil(v);
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									}
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									@:pure static inline function fround(v:Float):Float {
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										return round(v);
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									}
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									@:pure static inline function isFinite(f:Float):Bool {
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										return code("isFinite")(f);
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									}
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									@:pure static inline function isNaN(f:Float):Bool {
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										return code("isNaN")(f);
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									}
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									static function __init__():Void {
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										untyped __feature__("Type.resolveClass", $hxClasses["Math"] = Math);
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									}
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								}
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