diff --git a/leenkx/blender/lnx/material/make_cluster.py b/leenkx/blender/lnx/material/make_cluster.py index ce8ccd5..7e21c93 100644 --- a/leenkx/blender/lnx/material/make_cluster.py +++ b/leenkx/blender/lnx/material/make_cluster.py @@ -104,8 +104,7 @@ def write(vert: shader.Shader, frag: shader.Shader): if '_SSRS' in wrd.world_defs: frag.add_uniform('mat4 invVP', '_inverseViewProjectionMatrix') frag.add_uniform('vec3 eye', '_cameraPosition') - frag.add_uniform('sampler2D gbufferD', link='_gbufferD', top=True) - frag.write(', gbufferD, invVP, eye') + frag.write(', wposition.z, inVP, eye') frag.write(');') frag.write('}') # for numLights