From 4a3544b5d86cfbc7b910dc766d6008868ca615ad Mon Sep 17 00:00:00 2001 From: LeenkxTeam Date: Sat, 5 Apr 2025 08:59:31 +0000 Subject: [PATCH] Update leenkx/Shaders/compositor_pass/compositor_pass.frag.glsl --- leenkx/Shaders/compositor_pass/compositor_pass.frag.glsl | 7 ------- 1 file changed, 7 deletions(-) diff --git a/leenkx/Shaders/compositor_pass/compositor_pass.frag.glsl b/leenkx/Shaders/compositor_pass/compositor_pass.frag.glsl index 10a3211..7da4cbd 100644 --- a/leenkx/Shaders/compositor_pass/compositor_pass.frag.glsl +++ b/leenkx/Shaders/compositor_pass/compositor_pass.frag.glsl @@ -502,13 +502,6 @@ fragColor.rgb = min(fragColor.rgb, 65504 * 0.5); fragColor.rgb = pow(fragColor.rgb, vec3(1.0 / 2.2)); // To gamma fragColor.rgb = clamp(fragColor.rgb, 0.0, 2.2); #endif - #ifdef _CToneAgXsimple - fragColor.rgb = tonemapAgXSimple(fragColor.rgb); - fragColor.rgb = pow(fragColor.rgb, vec3(1.0 / 2.2)); // To gamma - #endif - #ifdef _CToneAgXfull - fragColor.rgb = tonemapAgXFull(fragColor.rgb); - #endif #ifdef _CToneNone fragColor.rgb = pow(fragColor.rgb, vec3(1.0 / 2.2)); // To gamma #endif