diff --git a/leenkx/Shaders/voxel_temporal/voxel_temporal.comp.glsl b/leenkx/Shaders/voxel_temporal/voxel_temporal.comp.glsl index 7a89be00..7780ff7c 100644 --- a/leenkx/Shaders/voxel_temporal/voxel_temporal.comp.glsl +++ b/leenkx/Shaders/voxel_temporal/voxel_temporal.comp.glsl @@ -35,13 +35,13 @@ uniform vec3 lightColor; uniform int lightType; uniform vec3 lightDir; uniform vec2 spotData; +uniform float envmapStrength; #ifdef _ShadowMap uniform int lightShadow; uniform vec2 lightProj; uniform float shadowsBias; uniform mat4 LVP; #endif -uniform float envmapStrength; uniform sampler3D voxelsSampler; uniform layout(r32ui) uimage3D voxels; uniform layout(r32ui) uimage3D voxelsLight;