From 61fd48a12ff5a526256827662bec97a9bc8e4307 Mon Sep 17 00:00:00 2001 From: Onek8 Date: Mon, 7 Apr 2025 15:47:22 +0000 Subject: [PATCH] Update leenkx/Shaders/ssr_pass/ssr_pass.frag.glsl --- leenkx/Shaders/ssr_pass/ssr_pass.frag.glsl | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/leenkx/Shaders/ssr_pass/ssr_pass.frag.glsl b/leenkx/Shaders/ssr_pass/ssr_pass.frag.glsl index 84aa2fa..138056a 100644 --- a/leenkx/Shaders/ssr_pass/ssr_pass.frag.glsl +++ b/leenkx/Shaders/ssr_pass/ssr_pass.frag.glsl @@ -92,7 +92,7 @@ void main() { vec3 viewNormal = V3 * n; vec3 viewPos = getPosView(viewRay, d, cameraProj); - vec3 reflected = reflect(viewPos, viewNormal); + vec3 reflected = reflect(normalize(viewPos), viewNormal); hitCoord = viewPos; #ifdef _CPostprocess