From 7cebe8340f7fe6066ab2dee53dc77390333070af Mon Sep 17 00:00:00 2001 From: LeenkxTeam Date: Sat, 5 Apr 2025 08:57:20 +0000 Subject: [PATCH] Update leenkx/blender/lnx/props_renderpath.py --- leenkx/blender/lnx/props_renderpath.py | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/leenkx/blender/lnx/props_renderpath.py b/leenkx/blender/lnx/props_renderpath.py index dfa05ad..c6b2851 100644 --- a/leenkx/blender/lnx/props_renderpath.py +++ b/leenkx/blender/lnx/props_renderpath.py @@ -616,7 +616,7 @@ class LnxRPListItem(bpy.types.PropertyGroup): ('Uncharted', 'Uncharted', 'Uncharted'), ('AgXsimple', 'AgX (Simple)', 'AgX Simple Implementation'), ('AgXfull', 'AgX (Full)', 'AgX Full Implementation')], - name='Tonemap', description='Tonemapping operator', default='AgXfull', update=assets.invalidate_shader_cache) + name='Tonemap', description='Tonemapping operator', default='Filmic', update=assets.invalidate_shader_cache) lnx_fisheye: BoolProperty(name="Fish Eye", default=False, update=assets.invalidate_shader_cache) lnx_vignette: BoolProperty(name="Vignette", default=False, update=assets.invalidate_shader_cache) lnx_vignette_strength: FloatProperty(name="Strength", default=0.7, update=assets.invalidate_shader_cache)