diff --git a/leenkx/Sources/iron/format/bmp/Data.hx b/leenkx/Sources/iron/format/bmp/Data.hx new file mode 100644 index 0000000..db35cdd --- /dev/null +++ b/leenkx/Sources/iron/format/bmp/Data.hx @@ -0,0 +1,50 @@ +/* + * format - Haxe File Formats + * + * BMP File Format + * Copyright (C) 2007-2009 Trevor McCauley, Baluta Cristian (hx port) & Robert Sköld (format conversion) + * + * Copyright (c) 2009, The Haxe Project Contributors + * All rights reserved. + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * + * - Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * - Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * + * THIS SOFTWARE IS PROVIDED BY THE HAXE PROJECT CONTRIBUTORS "AS IS" AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE HAXE PROJECT CONTRIBUTORS BE LIABLE FOR + * ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT + * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY + * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH + * DAMAGE. + */ +package iron.format.bmp; + +typedef Data = { + var header : iron.format.bmp.Header; + var pixels : haxe.io.Bytes; +#if (haxe_ver < 4) + var colorTable : Null; +#else + var ?colorTable : haxe.io.Bytes; +#end +} + +typedef Header = { + var width : Int; // real width (in pixels) + var height : Int; // real height (in pixels) + var paddedStride : Int; // number of bytes in a stride (including padding) + var topToBottom : Bool; // whether the bitmap is stored top to bottom + var bpp : Int; // bits per pixel + var dataLength : Int; // equal to `paddedStride` * `height` + var compression : Int; // which compression is being used, 0 for no compression +}