/* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ // This file is generated from mozilla\AudioContext.webidl. Do not edit! package js.html.audio; import js.lib.Promise; /** The `AudioContext` interface represents an audio-processing graph built from audio modules linked together, each represented by an `AudioNode`. Documentation [AudioContext](https://developer.mozilla.org/en-US/docs/Web/API/AudioContext) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/AudioContext$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/). @see **/ @:native("AudioContext") extern class AudioContext extends BaseAudioContext { /** @throws DOMError */ function new( ?contextOptions : AudioContextOptions ) : Void; /** Suspends the progression of time in the audio context, temporarily halting audio hardware access and reducing CPU/battery usage in the process. @throws DOMError **/ function suspend() : Promise; /** Closes the audio context, releasing any system audio resources that it uses. @throws DOMError **/ function close() : Promise; /** Creates a `MediaElementAudioSourceNode` associated with an `HTMLMediaElement`. This can be used to play and manipulate audio from `video` or `audio` elements. @throws DOMError **/ function createMediaElementSource( mediaElement : js.html.MediaElement ) : MediaElementAudioSourceNode; /** Creates a `MediaStreamAudioSourceNode` associated with a `MediaStream` representing an audio stream which may come from the local computer microphone or other sources. @throws DOMError **/ function createMediaStreamSource( mediaStream : js.html.MediaStream ) : MediaStreamAudioSourceNode; /** Creates a `MediaStreamAudioDestinationNode` associated with a `MediaStream` representing an audio stream which may be stored in a local file or sent to another computer. @throws DOMError **/ function createMediaStreamDestination() : MediaStreamAudioDestinationNode; }