/* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ package sys.thread; #if (!target.threaded) #error "This class is not available on this target" #end private typedef ThreadImpl = {}; extern abstract Thread(ThreadImpl) from ThreadImpl { /** Event loop of this thread (if available). Note that by default event loop is only available in the main thread. To setup an event loop in other threads use `sys.thread.Thread.runWithEventLoop` or create new threads with built-in event loops using `sys.thread.Thread.createWithEventLoop` **/ public var events(get,never):EventLoop; /** Send a message to the thread queue. This message can be read by using `readMessage`. **/ public function sendMessage(msg:Dynamic):Void; /** Returns the current thread. **/ public static function current():Thread; /** Creates a new thread that will execute the `job` function, then exit. This function does not setup an event loop for a new thread. **/ public static function create(job:()->Void):Thread; /** Simply execute `job` if current thread already has an event loop. But if current thread does not have an event loop: setup event loop, run `job` and then destroy event loop. And in this case this function does not return until no more events left to run. **/ public static function runWithEventLoop(job:()->Void):Void; /** This is logically equal to `Thread.create(() -> Thread.runWithEventLoop(job));` **/ public static function createWithEventLoop(job:()->Void):Thread; /** Reads a message from the thread queue. If `block` is true, the function blocks until a message is available. If `block` is false, the function returns `null` if no message is available. **/ public static function readMessage(block:Bool):Dynamic; /** Run event loop of the current thread **/ private static function processEvents():Void; }