from lnx.logicnode.lnx_nodes import * class GetTilesheetFlipNode(LnxLogicTreeNode): """Returns the flip state of the tilesheet. @output Flip X: Whether the sprite is flipped horizontally. @output Flip Y: Whether the sprite is flipped vertically. """ bl_idname = 'LNGetTilesheetFlipNode' bl_label = 'Get Tilesheet Flip' lnx_version = 1 lnx_section = 'tilesheet' def lnx_init(self, context): self.add_input('LnxNodeSocketObject', 'Object') self.add_output('LnxBoolSocket', 'Flip X') self.add_output('LnxBoolSocket', 'Flip Y')