#include <Kore/Graphics4/Texture.h>
#include <Kore/IO/FileReader.h>

namespace Kore {
	class VideoSoundStream {
	public:
		VideoSoundStream(int nChannels, int freq) {}
		void insertData(float *data, int nSamples) {}
		float nextSample() {
			return 0;
		}
		bool ended() {
			return true;
		}
	};
}