import bpy import lnx.utils from lnx.logicnode.lnx_nodes import * class MaterialNode(LnxLogicVariableNodeMixin, LnxLogicTreeNode): """Stores the given material as a variable.""" bl_idname = 'LNMaterialNode' bl_label = 'Material' lnx_version = 1 @property def property0_get(self): if self.property0 == None: return '' if self.property0.name not in bpy.data.materials: return self.property0.name return lnx.utils.asset_name(bpy.data.materials[self.property0.name]) property0: HaxePointerProperty('property0', name='', type=bpy.types.Material) def lnx_init(self, context): self.add_output('LnxDynamicSocket', 'Material', is_var=True) def draw_content(self, context, layout): layout.prop_search(self, 'property0', bpy.data, 'materials', icon='NONE', text='') def synchronize_from_master(self, master_node: LnxLogicVariableNodeMixin): self.property0 = master_node.property0