package kha.graphics4; import haxe.io.Bytes; extern class CubeMap implements Canvas implements Resource { public static function createRenderTarget(size: Int, format: TextureFormat = TextureFormat.RGBA32, depthStencil: DepthStencilFormat = NoDepthAndStencil): CubeMap; public function unload(): Void; public function lock(level: Int = 0): Bytes; public function unlock(): Void; public var width(get, null): Int; public var height(get, null): Int; public var g1(get, null): kha.graphics1.Graphics; public var g2(get, null): kha.graphics2.Graphics; public var g4(get, null): kha.graphics4.Graphics; }