package flash.display; extern class MovieClip extends Sprite #if !flash_strict implements Dynamic #end { @:flash.property var currentFrame(get,never) : Int; @:flash.property @:require(flash10) var currentFrameLabel(get,never) : String; @:flash.property var currentLabel(get,never) : String; @:flash.property var currentLabels(get,never) : Array; @:flash.property var currentScene(get,never) : Scene; @:flash.property var enabled(get,set) : Bool; @:flash.property var framesLoaded(get,never) : Int; @:flash.property @:require(flash11) var isPlaying(get,never) : Bool; @:flash.property var scenes(get,never) : Array; @:flash.property var totalFrames(get,never) : Int; @:flash.property var trackAsMenu(get,set) : Bool; function new() : Void; function addFrameScript(restArgs : haxe.extern.Rest) : Void; private function get_currentFrame() : Int; private function get_currentFrameLabel() : String; private function get_currentLabel() : String; private function get_currentLabels() : Array; private function get_currentScene() : Scene; private function get_enabled() : Bool; private function get_framesLoaded() : Int; private function get_isPlaying() : Bool; private function get_scenes() : Array; private function get_totalFrames() : Int; private function get_trackAsMenu() : Bool; function gotoAndPlay(frame : flash.utils.Object, ?scene : String) : Void; function gotoAndStop(frame : flash.utils.Object, ?scene : String) : Void; function nextFrame() : Void; function nextScene() : Void; function play() : Void; function prevFrame() : Void; function prevScene() : Void; private function set_enabled(value : Bool) : Bool; private function set_trackAsMenu(value : Bool) : Bool; function stop() : Void; }