#ifndef OPENGL_1_X #include "graphics.h" static int samples = 1; int kinc_g5_antialiasing_samples(void) { return samples; } void kinc_g5_set_antialiasing_samples(int samples_) { samples = samples_; } bool kinc_g5_fullscreen = false; // void Graphics5::setVertexBuffer(VertexBuffer& vertexBuffer) { // VertexBuffer* vertexBuffers[1] = {&vertexBuffer}; // setVertexBuffers(vertexBuffers, 1); //} #endif