package kha; import kha.graphics4.TextureFormat; import kha.input.Gamepad; import kha.input.Keyboard; import kha.input.Mouse; import kha.input.MouseImpl; import kha.input.Surface; import kha.System; class SystemImpl { public static function init(options: SystemOptions, callback: Window->Void): Void {} public static function getScreenRotation(): ScreenRotation { return ScreenRotation.RotationNone; } public static function getTime(): Float { return 0; } public static function windowWidth(id: Int): Int { return 640; } public static function windowHeight(id: Int): Int { return 480; } public static function screenDpi(): Int { return 96; } public static function getVsync(): Bool { return true; } public static function getRefreshRate(): Int { return 60; } public static function getSystemId(): String { return "Empty"; } public static function vibrate(ms: Int): Void {} public static function getLanguage(): String { return "en"; } public static function requestShutdown(): Bool { return true; } public static function getMouse(num: Int): Mouse { return null; } public static function getKeyboard(num: Int): Keyboard { return null; } public static function lockMouse(): Void {} public static function unlockMouse(): Void {} public static function canLockMouse(): Bool { return false; } public static function isMouseLocked(): Bool { return false; } public static function notifyOfMouseLockChange(func: Void->Void, error: Void->Void): Void {} public static function removeFromMouseLockChange(func: Void->Void, error: Void->Void): Void {} static function unload(): Void {} public static function canSwitchFullscreen(): Bool { return false; } public static function isFullscreen(): Bool { return false; } public static function requestFullscreen(): Void {} public static function exitFullscreen(): Void {} public static function notifyOfFullscreenChange(func: Void->Void, error: Void->Void): Void {} public static function removeFromFullscreenChange(func: Void->Void, error: Void->Void): Void {} public static function changeResolution(width: Int, height: Int): Void {} public static function setKeepScreenOn(on: Bool): Void {} public static function loadUrl(url: String): Void {} public static function getGamepadId(index: Int): String { return "unknown"; } public static function getGamepadVendor(index: Int): String { return "unknown"; } public static function setGamepadRumble(index: Int, leftAmount: Float, rightAmount: Float) {} public static function getPen(num: Int): kha.input.Pen { return null; } public static function safeZone(): Float { return 1.0; } public static function login(): Void {} public static function automaticSafeZone(): Bool { return true; } public static function setSafeZone(value: Float): Void {} public static function unlockAchievement(id: Int): Void {} public static function waitingForLogin(): Bool { return false; } public static function disallowUserChange(): Void {} public static function allowUserChange(): Void {} }