#pragma once #include <kinc/global.h> #include "texture.h" #include <kinc/backend/graphics4/texturearray.h> /*! \file texturearray.h \brief Provides functions for creating and destroying texture-arrays. */ #ifdef __cplusplus extern "C" { #endif typedef struct kinc_g4_texture_array { kinc_g4_texture_array_impl_t impl; } kinc_g4_texture_array_t; /// <summary> /// Allocates and initializes a texture-array based on an array of images. /// </summary> /// <param name="array">The texture-array to initialize</param> /// <param name="images">The images to assign to the texture-array</param> /// <param name="count">The number of images</param> KINC_FUNC void kinc_g4_texture_array_init(kinc_g4_texture_array_t *array, kinc_image_t *images, int count); /// <summary> /// Deallocates and destroys a texture-array /// </summary> /// <param name="array">The texture-array to destroy</param> KINC_FUNC void kinc_g4_texture_array_destroy(kinc_g4_texture_array_t *array); #ifdef __cplusplus } #endif