/* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ // This file is generated from mozilla\Element.webidl. Do not edit! package js.html; /** `Element` is the most general base class from which all objects in a `Document` inherit. It only has methods and properties common to all kinds of elements. More specific classes inherit from `Element`. Documentation [Element](https://developer.mozilla.org/en-US/docs/Web/API/Element) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/Element$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/). @see **/ @:native("Element") extern class DOMElement extends Node { /** The namespace URI of the element, or `null` if it is no namespace. Note: In Firefox 3.5 and earlier, HTML elements are in no namespace. In later versions, HTML elements are in the `http://www.w3.org/1999/xhtml` namespace in both HTML and XML trees. `1.9.2` **/ var namespaceURI(default,null) : String; /** A `DOMString` representing the namespace prefix of the element, or `null` if no prefix is specified. **/ var prefix(default,null) : String; /** A `DOMString` representing the local part of the qualified name of the element. **/ var localName(default,null) : String; /** Returns a `String` with the name of the tag for the given element. **/ var tagName(default,null) : String; /** Is a `DOMString` representing the id of the element. **/ var id : String; /** Is a `DOMString` representing the class of the element. **/ var className : String; /** Returns a `DOMTokenList` containing the list of class attributes. **/ var classList(default,null) : DOMTokenList; /** Returns a `NamedNodeMap` object containing the assigned attributes of the corresponding HTML element. **/ var attributes(default,null) : NamedNodeMap; var title : String; var lang : String; var dir : String; var dataset(default,null) : DOMStringMap; var innerText : String; var itemScope : Bool; var itemType(default,null) : DOMTokenList; var itemId : String; var itemRef(default,null) : DOMTokenList; var itemProp(default,null) : DOMTokenList; var properties(default,null) : HTMLPropertiesCollection; var itemValue : Dynamic; var hidden : Bool; var tabIndex : Int; var accessKey : String; var accessKeyLabel(default,null) : String; var draggable : Bool; var contentEditable : String; var isContentEditable(default,null) : Bool; var contextMenu(default,null) : MenuElement; var spellcheck : Bool; var style(default,null) : CSSStyleDeclaration; var oncopy : haxe.Constraints.Function; var oncut : haxe.Constraints.Function; var onpaste : haxe.Constraints.Function; var offsetParent(default,null) : Element; var offsetTop(default,null) : Int; var offsetLeft(default,null) : Int; var offsetWidth(default,null) : Int; var offsetHeight(default,null) : Int; /** A `Number` representing number of pixels the top of the document is scrolled vertically. **/ var scrollTop : Int; /** Is a `Number` representing the left scroll offset of the element. **/ var scrollLeft : Int; /** Returns a `Number` representing the scroll view width of the element. **/ var scrollWidth(default,null) : Int; /** Returns a `Number` representing the scroll view height of an element. **/ var scrollHeight(default,null) : Int; /** Returns a `Number` representing the width of the top border of the element. **/ var clientTop(default,null) : Int; /** Returns a `Number` representing the width of the left border of the element. **/ var clientLeft(default,null) : Int; /** Returns a `Number` representing the inner width of the element. **/ var clientWidth(default,null) : Int; /** Returns a `Number` representing the inner height of the element. **/ var clientHeight(default,null) : Int; /** Returns a `Number` representing the maximum top scroll offset possible for the element. **/ var scrollTopMax(default,null) : Int; /** Returns a `Number` representing the maximum left scroll offset possible for the element. **/ var scrollLeftMax(default,null) : Int; /** Is a `DOMString` representing the markup of the element's content. **/ var innerHTML : String; /** Is a `DOMString` representing the markup of the element including its content. When used as a setter, replaces the element with nodes parsed from the given string. **/ var outerHTML : String; /** Returns the open shadow root that is hosted by the element, or null if no open shadow root is present. **/ var shadowRoot(default,null) : ShadowRoot; var assignedSlot(default,null) : SlotElement; /** Returns the name of the shadow DOM slot the element is inserted in. **/ var slot : String; var onabort : haxe.Constraints.Function; var onblur : haxe.Constraints.Function; var onfocus : haxe.Constraints.Function; var onauxclick : haxe.Constraints.Function; var oncanplay : haxe.Constraints.Function; var oncanplaythrough : haxe.Constraints.Function; var onchange : haxe.Constraints.Function; var onclick : haxe.Constraints.Function; var onclose : haxe.Constraints.Function; var oncontextmenu : haxe.Constraints.Function; var ondblclick : haxe.Constraints.Function; var ondrag : haxe.Constraints.Function; var ondragend : haxe.Constraints.Function; var ondragenter : haxe.Constraints.Function; var ondragexit : haxe.Constraints.Function; var ondragleave : haxe.Constraints.Function; var ondragover : haxe.Constraints.Function; var ondragstart : haxe.Constraints.Function; var ondrop : haxe.Constraints.Function; var ondurationchange : haxe.Constraints.Function; var onemptied : haxe.Constraints.Function; var onended : haxe.Constraints.Function; var oninput : haxe.Constraints.Function; var oninvalid : haxe.Constraints.Function; var onkeydown : haxe.Constraints.Function; var onkeypress : haxe.Constraints.Function; var onkeyup : haxe.Constraints.Function; var onload : haxe.Constraints.Function; var onloadeddata : haxe.Constraints.Function; var onloadedmetadata : haxe.Constraints.Function; var onloadend : haxe.Constraints.Function; var onloadstart : haxe.Constraints.Function; var onmousedown : haxe.Constraints.Function; var onmouseenter : haxe.Constraints.Function; var onmouseleave : haxe.Constraints.Function; var onmousemove : haxe.Constraints.Function; var onmouseout : haxe.Constraints.Function; var onmouseover : haxe.Constraints.Function; var onmouseup : haxe.Constraints.Function; /** Returns the event handling code for the `wheel` event. This is now implemented on `GlobalEventHandlers.onwheel`. **/ var onwheel : haxe.Constraints.Function; var onpause : haxe.Constraints.Function; var onplay : haxe.Constraints.Function; var onplaying : haxe.Constraints.Function; var onprogress : haxe.Constraints.Function; var onratechange : haxe.Constraints.Function; var onreset : haxe.Constraints.Function; var onresize : haxe.Constraints.Function; var onscroll : haxe.Constraints.Function; var onseeked : haxe.Constraints.Function; var onseeking : haxe.Constraints.Function; var onselect : haxe.Constraints.Function; var onshow : haxe.Constraints.Function; var onstalled : haxe.Constraints.Function; var onsubmit : haxe.Constraints.Function; var onsuspend : haxe.Constraints.Function; var ontimeupdate : haxe.Constraints.Function; var onvolumechange : haxe.Constraints.Function; var onwaiting : haxe.Constraints.Function; var onselectstart : haxe.Constraints.Function; var ontoggle : haxe.Constraints.Function; var onpointercancel : haxe.Constraints.Function; var onpointerdown : haxe.Constraints.Function; var onpointerup : haxe.Constraints.Function; var onpointermove : haxe.Constraints.Function; var onpointerout : haxe.Constraints.Function; var onpointerover : haxe.Constraints.Function; var onpointerenter : haxe.Constraints.Function; var onpointerleave : haxe.Constraints.Function; /** Returns the event handler for the `gotpointercapture` event type. **/ var ongotpointercapture : haxe.Constraints.Function; /** Returns the event handler for the `lostpointercapture` event type. **/ var onlostpointercapture : haxe.Constraints.Function; var onanimationcancel : haxe.Constraints.Function; var onanimationend : haxe.Constraints.Function; var onanimationiteration : haxe.Constraints.Function; var onanimationstart : haxe.Constraints.Function; var ontransitioncancel : haxe.Constraints.Function; var ontransitionend : haxe.Constraints.Function; var ontransitionrun : haxe.Constraints.Function; var ontransitionstart : haxe.Constraints.Function; var onwebkitanimationend : haxe.Constraints.Function; var onwebkitanimationiteration : haxe.Constraints.Function; var onwebkitanimationstart : haxe.Constraints.Function; var onwebkittransitionend : haxe.Constraints.Function; var previousElementSibling(default,null) : Element; var nextElementSibling(default,null) : Element; var onerror : haxe.Constraints.Function; var children(default,null) : HTMLCollection; var firstElementChild(default,null) : Element; var lastElementChild(default,null) : Element; var childElementCount(default,null) : Int; var ontouchstart : haxe.Constraints.Function; var ontouchend : haxe.Constraints.Function; var ontouchmove : haxe.Constraints.Function; var ontouchcancel : haxe.Constraints.Function; /** Returns an array of attribute names from the current element. **/ @:pure function getAttributeNames() : Array; /** Retrieves the value of the named attribute from the current node and returns it as an `Object`. **/ @:pure function getAttribute( name : String ) : String; /** Retrieves the value of the attribute with the specified name and namespace, from the current node and returns it as an `Object`. **/ @:pure function getAttributeNS( namespace : String, localName : String ) : String; /** Toggles a boolean attribute, removing it if it is present and adding it if it is not present, on the specified element. @throws DOMError **/ function toggleAttribute( name : String, ?force : Bool ) : Bool; /** Sets the value of a named attribute of the current node. @throws DOMError **/ function setAttribute( name : String, value : String ) : Void; /** Sets the value of the attribute with the specified name and namespace, from the current node. @throws DOMError **/ function setAttributeNS( namespace : String, name : String, value : String ) : Void; /** Removes the named attribute from the current node. @throws DOMError **/ function removeAttribute( name : String ) : Void; /** Removes the attribute with the specified name and namespace, from the current node. @throws DOMError **/ function removeAttributeNS( namespace : String, localName : String ) : Void; /** Returns a `Boolean` indicating if the element has the specified attribute or not. **/ @:pure function hasAttribute( name : String ) : Bool; /** Returns a `Boolean` indicating if the element has the specified attribute, in the specified namespace, or not. **/ @:pure function hasAttributeNS( namespace : String, localName : String ) : Bool; /** Returns a `Boolean` indicating if the element has one or more HTML attributes present. **/ @:pure function hasAttributes() : Bool; /** Returns the `Element` which is the closest ancestor of the current element (or the current element itself) which matches the selectors given in parameter. @throws DOMError **/ @:pure function closest( selector : String ) : Element; /** Returns a `Boolean` indicating whether or not the element would be selected by the specified selector string. @throws DOMError **/ @:pure function matches( selector : String ) : Bool; /** @throws DOMError */ @:pure function webkitMatchesSelector( selector : String ) : Bool; /** Returns a live `HTMLCollection` containing all descendant elements, of a particular tag name, from the current element. **/ @:pure function getElementsByTagName( localName : String ) : HTMLCollection; /** Returns a live `HTMLCollection` containing all descendant elements, of a particular tag name and namespace, from the current element. @throws DOMError **/ @:pure function getElementsByTagNameNS( namespace : String, localName : String ) : HTMLCollection; /** Returns a live `HTMLCollection` that contains all descendants of the current element that possess the list of classes given in the parameter. **/ @:pure function getElementsByClassName( classNames : String ) : HTMLCollection; /** Inserts a given element node at a given position relative to the element it is invoked upon. @throws DOMError **/ @:pure function insertAdjacentElement( where : String, element : Element ) : Element; /** Inserts a given text node at a given position relative to the element it is invoked upon. @throws DOMError **/ function insertAdjacentText( where : String, data : String ) : Void; /** Designates a specific element as the capture target of future pointer events. @throws DOMError **/ function setPointerCapture( pointerId : Int ) : Void; /** Releases (stops) pointer capture that was previously set for a specific `PointerEvent`. @throws DOMError **/ function releasePointerCapture( pointerId : Int ) : Void; function hasPointerCapture( pointerId : Int ) : Bool; /** Sets up mouse event capture, redirecting all mouse events to this element. **/ function setCapture( retargetToElement : Bool = false ) : Void; function releaseCapture() : Void; /** Retrieves the node representation of the named attribute from the current node and returns it as an `Attr`. **/ function getAttributeNode( name : String ) : Attr; /** Sets the node representation of the named attribute from the current node. @throws DOMError **/ function setAttributeNode( newAttr : Attr ) : Attr; /** Removes the node representation of the named attribute from the current node. @throws DOMError **/ function removeAttributeNode( oldAttr : Attr ) : Attr; /** Retrieves the node representation of the attribute with the specified name and namespace, from the current node and returns it as an `Attr`. **/ function getAttributeNodeNS( namespaceURI : String, localName : String ) : Attr; /** Sets the node representation of the attribute with the specified name and namespace, from the current node. @throws DOMError **/ function setAttributeNodeNS( newAttr : Attr ) : Attr; function click() : Void; /** @throws DOMError */ function focus() : Void; /** @throws DOMError */ function blur() : Void; /** Returns a collection of rectangles that indicate the bounding rectangles for each line of text in a client. **/ function getClientRects() : DOMRectList; /** Returns the size of an element and its position relative to the viewport. **/ function getBoundingClientRect() : DOMRect; /** Scrolls the page until the element gets into the view. **/ @:overload( function( ?arg : ScrollIntoViewOptions) : Void {} ) function scrollIntoView( ?arg : Bool ) : Void; @:overload( function( x : Float, y : Float ) : Void {} ) function scroll( ?options : ScrollToOptions ) : Void; @:overload( function( x : Float, y : Float ) : Void {} ) function scrollTo( ?options : ScrollToOptions ) : Void; @:overload( function( x : Float, y : Float ) : Void {} ) function scrollBy( ?options : ScrollToOptions ) : Void; /** Parses the text as HTML or XML and inserts the resulting nodes into the tree in the position given. @throws DOMError **/ function insertAdjacentHTML( position : String, text : String ) : Void; /** Returns the first `Node` which matches the specified selector string relative to the element. @throws DOMError **/ @:pure function querySelector( selectors : String ) : Element; /** Returns a `NodeList` of nodes which match the specified selector string relative to the element. @throws DOMError **/ @:pure function querySelectorAll( selectors : String ) : NodeList; /** Attatches a shadow DOM tree to the specified element and returns a reference to its `ShadowRoot`. @throws DOMError **/ function attachShadow( shadowRootInitDict : ShadowRootInit ) : ShadowRoot; /** Asynchronously asks the browser to make the element full-screen. @throws DOMError **/ function requestFullscreen() : Void; /** Allows to asynchronously ask for the pointer to be locked on the given element. **/ function requestPointerLock() : Void; /** A shortcut method to create and run an animation on an element. Returns the created Animation object instance. @throws DOMError **/ @:overload( function( keyframes : Dynamic, ?options : KeyframeAnimationOptions) : Animation {} ) function animate( keyframes : Dynamic, ?options : Float ) : Animation; /** Returns an array of Animation objects currently active on the element. **/ function getAnimations( ?filter : AnimationFilter ) : Array; /** @throws DOMError */ @:overload( function( nodes : haxe.extern.Rest) : Void {} ) function before( nodes : haxe.extern.Rest ) : Void; /** @throws DOMError */ @:overload( function( nodes : haxe.extern.Rest) : Void {} ) function after( nodes : haxe.extern.Rest ) : Void; /** @throws DOMError */ @:overload( function( nodes : haxe.extern.Rest) : Void {} ) function replaceWith( nodes : haxe.extern.Rest ) : Void; function remove() : Void; /** @throws DOMError */ @:overload( function( quad : DOMQuad, from : Element, ?options : ConvertCoordinateOptions) : DOMQuad {} ) @:overload( function( quad : DOMQuad, from : HTMLDocument, ?options : ConvertCoordinateOptions) : DOMQuad {} ) function convertQuadFromNode( quad : DOMQuad, from : Text, ?options : ConvertCoordinateOptions ) : DOMQuad; /** @throws DOMError */ @:overload( function( rect : DOMRectReadOnly, from : Element, ?options : ConvertCoordinateOptions) : DOMQuad {} ) @:overload( function( rect : DOMRectReadOnly, from : HTMLDocument, ?options : ConvertCoordinateOptions) : DOMQuad {} ) function convertRectFromNode( rect : DOMRectReadOnly, from : Text, ?options : ConvertCoordinateOptions ) : DOMQuad; /** @throws DOMError */ @:overload( function( point : DOMPointInit, from : Element, ?options : ConvertCoordinateOptions) : DOMPoint {} ) @:overload( function( point : DOMPointInit, from : HTMLDocument, ?options : ConvertCoordinateOptions) : DOMPoint {} ) function convertPointFromNode( point : DOMPointInit, from : Text, ?options : ConvertCoordinateOptions ) : DOMPoint; /** @throws DOMError */ @:overload( function( nodes : haxe.extern.Rest) : Void {} ) function prepend( nodes : haxe.extern.Rest ) : Void; /** @throws DOMError */ @:overload( function( nodes : haxe.extern.Rest) : Void {} ) function append( nodes : haxe.extern.Rest ) : Void; }