package flash.geom; @:require(flash10) extern class Utils3D { static function pointTowards(percent : Float, mat : Matrix3D, pos : Vector3D, ?at : Vector3D, ?up : Vector3D) : Matrix3D; static function projectVector(m : Matrix3D, v : Vector3D) : Vector3D; static function projectVectors(m : Matrix3D, verts : flash.Vector<Float>, projectedVerts : flash.Vector<Float>, uvts : flash.Vector<Float>) : Void; }