package flash.ui; @:require(flash11_8) extern class GameInput extends flash.events.EventDispatcher { @:flash.property static var isSupported(get,never) : Bool; @:flash.property static var numDevices(get,never) : Int; static function getDeviceAt(index : Int) : GameInputDevice; private static function get_isSupported() : Bool; private static function get_numDevices() : Int; }