package leenkx.logicnode; import iron.object.Object; import iron.math.Vec4; class GetWorldNode extends LogicNode { public var property0: String; public function new(tree: LogicTree) { super(tree); } override function get(from: Int): Dynamic { var object: Object = inputs[0].get(); if (object == null) return null; return switch (property0) { case "Right": object.transform.world.right(); case "Look": object.transform.world.look(); case "Up": object.transform.world.up(); default: null; } } }