#pragma once namespace Kore { namespace Display { struct DeviceInfo { int number; bool isAvailable; char name[32]; int x; int y; int width; int height; bool isPrimary; DeviceInfo() { number = -1; name[0] = 0; isAvailable = false; isPrimary = false; } }; void enumerate(); const DeviceInfo *primaryScreen(); const DeviceInfo *screenById(int id); int height(int index); int width(int index); int x(int index); int y(int index); bool isPrimary(int index); int count(); } }