/* * Copyright (C)2005-2019 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ // This file is generated from mozilla\Animation.webidl. Do not edit! package js.html; import js.lib.Promise; /** The `Animation` interface of the Web Animations API represents a single animation player and provides playback controls and a timeline for an animation node or source. Documentation [Animation](https://developer.mozilla.org/en-US/docs/Web/API/Animation) by [Mozilla Contributors](https://developer.mozilla.org/en-US/docs/Web/API/Animation$history), licensed under [CC-BY-SA 2.5](https://creativecommons.org/licenses/by-sa/2.5/). @see **/ @:native("Animation") extern class Animation extends EventTarget { /** Gets and sets the `String` used to identify the animation. **/ var id : String; /** Gets and sets the `AnimationEffectReadOnly` associated with this animation. This will usually be a `KeyframeEffect` object. **/ var effect : AnimationEffect; /** Gets or sets the `AnimationTimeline` associated with this animation. **/ var timeline : AnimationTimeline; /** Gets or sets the scheduled time when an animation's playback should begin. **/ var startTime : Float; /** The current time value of the animation in milliseconds, whether running or paused. If the animation lacks a `AnimationTimeline`, is inactive or hasn't been played yet, its value is `null`. **/ var currentTime : Float; /** Gets or sets the playback rate of the animation. **/ var playbackRate : Float; /** Returns an enumerated value describing the playback state of an animation. **/ var playState(default,null) : AnimationPlayState; /** Indicates whether the animation is currently waiting for an asynchronous operation such as initiating playback or pausing a running animation. **/ var pending(default,null) : Bool; /** Returns the current ready Promise for this animation. **/ var ready(default,null) : Promise; /** Returns the current finished Promise for this animation. **/ var finished(default,null) : Promise; /** Gets and sets the event handler for the `finish` event. **/ var onfinish : haxe.Constraints.Function; /** Gets and sets the event handler for the `cancel` event. **/ var oncancel : haxe.Constraints.Function; /** @throws DOMError */ function new( ?effect : AnimationEffect, ?timeline : AnimationTimeline ) : Void; /** Clears all `KeyframeEffect` caused by this animation and aborts its playback. **/ function cancel() : Void; /** Seeks either end of an animation, depending on whether the animation is playing or reversing. @throws DOMError **/ function finish() : Void; /** Starts or resumes playing of an animation, or begins the animation again if it previously finished. @throws DOMError **/ function play() : Void; /** Suspends playing of an animation. @throws DOMError **/ function pause() : Void; /** Sets the speed of an animation after first synchronizing its playback position. **/ function updatePlaybackRate( playbackRate : Float ) : Void; /** Reverses playback direction, stopping at the start of the animation. If the animation is finished or unplayed, it will play from end to beginning. @throws DOMError **/ function reverse() : Void; }