package kha; import haxe.io.Bytes; import kha.graphics4.Graphics; import kha.graphics4.DepthStencilFormat; import kha.graphics4.TextureFormat; import kha.graphics4.Usage; class Image implements Canvas implements Resource { public var id: Int; public var _rtid: Int; public static var _lastId: Int = -1; static var lastRtId: Int = -1; var w: Int; var h: Int; var rw: Int; var rh: Int; var myFormat: TextureFormat; var bytes: Bytes = null; public function new(id: Int, rtid: Int, width: Int, height: Int, realWidth: Int, realHeight: Int, format: TextureFormat) { this.id = id; this._rtid = rtid; w = width; h = height; rw = realWidth; rh = realHeight; myFormat = format; } public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { if (format == null) format = TextureFormat.RGBA32; if (usage == null) usage = Usage.StaticUsage; var id = ++_lastId; Worker.postMessage({ command: 'createImage', id: id, width: width, height: height, format: format, usage: usage }); return new Image(id, -1, width, height, width, height, format); } public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { return null; } public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null, depthStencil: DepthStencilFormat = DepthStencilFormat.NoDepthAndStencil, antiAliasingSamples: Int = 1): Image { if (format == null) format = TextureFormat.RGBA32; var rtid = ++lastRtId; Worker.postMessage({ command: 'createRenderTarget', id: rtid, width: width, height: height }); return new Image(-1, rtid, width, height, width, height, format); } public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { return null; } public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { return null; } public static var maxSize(get, never): Int; static function get_maxSize(): Int { return 1024 * 4; } public static var nonPow2Supported(get, never): Bool; static function get_nonPow2Supported(): Bool { return true; } public static function renderTargetsInvertedY(): Bool { return true; } public function isOpaque(x: Int, y: Int): Bool { return false; } public function unload(): Void {} public function lock(level: Int = 0): Bytes { if (bytes == null) { switch (myFormat) { case RGBA32: bytes = Bytes.alloc(4 * width * height); case L8: bytes = Bytes.alloc(width * height); case RGBA128: bytes = Bytes.alloc(16 * width * height); case DEPTH16: bytes = Bytes.alloc(2 * width * height); case RGBA64: bytes = Bytes.alloc(8 * width * height); case A32: bytes = Bytes.alloc(4 * width * height); case A16: bytes = Bytes.alloc(2 * width * height); } } return bytes; } public function unlock(): Void { Worker.postMessage({command: 'unlockImage', id: id, bytes: bytes.getData()}); } public function getPixels(): Bytes { return null; } public function generateMipmaps(levels: Int): Void {} public function setMipmaps(mipmaps: Array): Void {} public function setDepthStencilFrom(image: Image): Void {} public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {} public var width(get, never): Int; function get_width(): Int { return w; } public var height(get, never): Int; function get_height(): Int { return h; } public var depth(get, never): Int; function get_depth(): Int { return 1; } public var format(get, never): TextureFormat; function get_format(): TextureFormat { return myFormat; } public var realWidth(get, never): Int; function get_realWidth(): Int { return rw; } public var realHeight(get, never): Int; function get_realHeight(): Int { return rh; } static function formatByteSize(format: TextureFormat): Int { return switch (format) { case RGBA32: 4; case L8: 1; case RGBA128: 16; case DEPTH16: 2; case RGBA64: 8; case A32: 4; case A16: 2; default: 4; } } public var stride(get, never): Int; function get_stride(): Int { return formatByteSize(myFormat) * width; } var graphics1: kha.graphics1.Graphics; var graphics2: kha.graphics2.Graphics; var graphics4: kha.graphics4.Graphics; public var g1(get, never): kha.graphics1.Graphics; function get_g1(): kha.graphics1.Graphics { if (graphics1 == null) { graphics1 = new kha.graphics2.Graphics1(this); } return graphics1; } public var g2(get, never): kha.graphics2.Graphics; function get_g2(): kha.graphics2.Graphics { if (graphics2 == null) { graphics2 = new kha.graphics4.Graphics2(this); } return graphics2; } public var g4(get, never): kha.graphics4.Graphics; function get_g4(): kha.graphics4.Graphics { if (graphics4 == null) { graphics4 = new kha.html5worker.Graphics(this); } return graphics4; } }