package flash.events; extern class FocusEvent extends Event { @:flash.property @:require(flash10) var isRelatedObjectInaccessible(get,set) : Bool; @:flash.property var keyCode(get,set) : UInt; @:flash.property var relatedObject(get,set) : flash.display.InteractiveObject; @:flash.property var shiftKey(get,set) : Bool; function new(type : String, bubbles : Bool = true, cancelable : Bool = false, ?relatedObject : flash.display.InteractiveObject, shiftKey : Bool = false, keyCode : UInt = 0) : Void; private function get_isRelatedObjectInaccessible() : Bool; private function get_keyCode() : UInt; private function get_relatedObject() : flash.display.InteractiveObject; private function get_shiftKey() : Bool; private function set_isRelatedObjectInaccessible(value : Bool) : Bool; private function set_keyCode(value : UInt) : UInt; private function set_relatedObject(value : flash.display.InteractiveObject) : flash.display.InteractiveObject; private function set_shiftKey(value : Bool) : Bool; static final FOCUS_IN : String; static final FOCUS_OUT : String; static final KEY_FOCUS_CHANGE : String; static final MOUSE_FOCUS_CHANGE : String; }