/*
 * Copyright (C)2005-2019 Haxe Foundation
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in
 * all copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
 * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
 * DEALINGS IN THE SOFTWARE.
 */

package js.lib;

@:native("DataView")
extern class DataView implements ArrayBufferView {
	final buffer:ArrayBuffer;
	final byteOffset:Int;
	final byteLength:Int;

	/** @throws DOMError */
	function new(buffer:ArrayBuffer, ?byteOffset:Int, ?byteLength:Int):Void;

	@:pure
	function getInt8(byteOffset:Int):Int;
	@:pure
	function getUint8(byteOffset:Int):Int;
	@:pure
	function getInt16(byteOffset:Int, ?littleEndian:Bool):Int;
	@:pure
	function getUint16(byteOffset:Int, ?littleEndian:Bool):Int;
	@:pure
	function getInt32(byteOffset:Int, ?littleEndian:Bool):Int;
	@:pure
	function getUint32(byteOffset:Int, ?littleEndian:Bool):Int;
	@:pure
	function getFloat32(byteOffset:Int, ?littleEndian:Bool):Float;
	@:pure
	function getFloat64(byteOffset:Int, ?littleEndian:Bool):Float;
	function setInt8(byteOffset:Int, value:Int):Void;
	function setUint8(byteOffset:Int, value:Int):Void;
	function setInt16(byteOffset:Int, value:Int, ?littleEndian:Bool):Void;
	function setUint16(byteOffset:Int, value:Int, ?littleEndian:Bool):Void;
	function setInt32(byteOffset:Int, value:Int, ?littleEndian:Bool):Void;
	function setUint32(byteOffset:Int, value:Int, ?littleEndian:Bool):Void;
	function setFloat32(byteOffset:Int, value:Float, ?littleEndian:Bool):Void;
	function setFloat64(byteOffset:Int, value:Float, ?littleEndian:Bool):Void;
}