from lnx.logicnode.lnx_nodes import * class DrawImageNode(LnxLogicTreeNode): """Draws an image. @input Draw: Activate to draw the image on this frame. The input must be (indirectly) called from an `On Render2D` node. @input Image: The filename of the image. @input Color: The color that the image's pixels are multiplied with. @input Left/Center/Right: Horizontal anchor point of the image. 0 = Left, 1 = Center, 2 = Right @input Top/Middle/Bottom: Vertical anchor point of the image. 0 = Top, 1 = Middle, 2 = Bottom @input X/Y: Position of the anchor point in pixels. @input Width/Height: Size of the image in pixels. @input Angle: Rotation angle in radians. Image will be rotated cloclwiswe at the anchor point. @output Out: Activated after the image has been drawn. @see [`kha.graphics2.Graphics.drawImage()`](http://kha.tech/api/kha/graphics2/Graphics.html#drawImage). """ bl_idname = 'LNDrawImageNode' bl_label = 'Draw Image' lnx_section = 'draw' lnx_version = 2 def lnx_init(self, context): self.add_input('LnxNodeSocketAction', 'Draw') self.add_input('LnxStringSocket', 'Image File') self.add_input('LnxColorSocket', 'Color', default_value=[1.0, 1.0, 1.0, 1.0]) self.add_input('LnxIntSocket', '0/1/2 = Left/Center/Right', default_value=0) self.add_input('LnxIntSocket', '0/1/2 = Top/Middle/Bottom', default_value=0) self.add_input('LnxFloatSocket', 'X') self.add_input('LnxFloatSocket', 'Y') self.add_input('LnxFloatSocket', 'Width') self.add_input('LnxFloatSocket', 'Height') self.add_input('LnxFloatSocket', 'Angle') self.add_output('LnxNodeSocketAction', 'Out') def get_replacement_node(self, node_tree: bpy.types.NodeTree): if self.lnx_version not in (0, 1): raise LookupError() return NodeReplacement( "LNDrawImageNode", self.lnx_version, "LNDrawImageNode", 2, in_socket_mapping={0:0, 1:1, 2:2, 3:5, 4:6, 5:7, 6:8}, out_socket_mapping={0:0}, )