from lnx.logicnode.lnx_nodes import * class CrowdSetLocationNode(LnxLogicTreeNode): """Makes a NavCrowd agent go to location. @input In: Start teleport. @input Object: The object to navigate. Object must have `NavCrowd` trait applied. @input Location: Closest point on the navmesh to navigate to. """ bl_idname = 'LNCrowdSetLocationNode' bl_label = 'Crowd Set Location' lnx_section = 'crowd' lnx_version = 1 def lnx_init(self, context): self.add_input('LnxNodeSocketAction', 'In') self.add_input('LnxStringSocket', 'NavMeshId', default_value = 'NavMesh') self.add_input('LnxNodeSocketObject', 'Object') self.add_input('LnxVectorSocket', 'Location') self.add_output('LnxNodeSocketAction', 'Out')