#ifdef KINC_OPENGL #include #endif #include #include #include #include #include #include #include #include #include #include static int html5_argc; static char **html5_argv; static bool initialized = false; static void drawfunc() { if (!initialized) return; kinc_internal_update_callback(); kinc_a2_update(); #ifdef KINC_OPENGL glfwSwapBuffers(); #endif } #define KEY_DOWN(GLFW_KEYCODE, KINC_KEY) \ case GLFW_KEYCODE: \ kinc_internal_keyboard_trigger_key_down(KINC_KEY); \ break; #define KEY_UP(GLFW_KEYCODE, KINC_KEY) \ case GLFW_KEYCODE: \ kinc_internal_keyboard_trigger_key_up(KINC_KEY); \ break; #ifdef KINC_OPENGL // glfw mappings as state here: https://www.glfw.org/docs/3.3/group__keys.html static void onKeyPressed(int key, int action) { if (action == GLFW_PRESS) { switch (key) { KEY_DOWN(32, KINC_KEY_SPACE) KEY_DOWN(39, KINC_KEY_QUOTE) KEY_DOWN(44, KINC_KEY_COMMA) KEY_DOWN(45, KINC_KEY_SUBTRACT) KEY_DOWN(46, KINC_KEY_PERIOD) KEY_DOWN(47, KINC_KEY_SLASH) KEY_DOWN(48, KINC_KEY_0) KEY_DOWN(49, KINC_KEY_1) KEY_DOWN(50, KINC_KEY_2) KEY_DOWN(51, KINC_KEY_3) KEY_DOWN(52, KINC_KEY_4) KEY_DOWN(53, KINC_KEY_5) KEY_DOWN(54, KINC_KEY_6) KEY_DOWN(55, KINC_KEY_7) KEY_DOWN(56, KINC_KEY_8) KEY_DOWN(57, KINC_KEY_9) KEY_DOWN(59, KINC_KEY_SEMICOLON) KEY_DOWN(61, KINC_KEY_EQUALS) KEY_DOWN(65, KINC_KEY_A) KEY_DOWN(66, KINC_KEY_B) KEY_DOWN(67, KINC_KEY_C) KEY_DOWN(68, KINC_KEY_D) KEY_DOWN(69, KINC_KEY_E) KEY_DOWN(70, KINC_KEY_F) KEY_DOWN(71, KINC_KEY_G) KEY_DOWN(72, KINC_KEY_H) KEY_DOWN(73, KINC_KEY_I) KEY_DOWN(74, KINC_KEY_J) KEY_DOWN(75, KINC_KEY_K) KEY_DOWN(76, KINC_KEY_L) KEY_DOWN(77, KINC_KEY_M) KEY_DOWN(78, KINC_KEY_N) KEY_DOWN(79, KINC_KEY_O) KEY_DOWN(80, KINC_KEY_P) KEY_DOWN(81, KINC_KEY_Q) KEY_DOWN(82, KINC_KEY_R) KEY_DOWN(83, KINC_KEY_S) KEY_DOWN(84, KINC_KEY_T) KEY_DOWN(85, KINC_KEY_U) KEY_DOWN(86, KINC_KEY_V) KEY_DOWN(87, KINC_KEY_W) KEY_DOWN(88, KINC_KEY_X) KEY_DOWN(89, KINC_KEY_Y) KEY_DOWN(90, KINC_KEY_Z) KEY_DOWN(92, KINC_KEY_BACK_SLASH) KEY_DOWN(256, KINC_KEY_ESCAPE) KEY_DOWN(257, KINC_KEY_RETURN) KEY_DOWN(258, KINC_KEY_TAB) KEY_DOWN(259, KINC_KEY_BACKSPACE) KEY_DOWN(260, KINC_KEY_INSERT) KEY_DOWN(261, KINC_KEY_DELETE) KEY_DOWN(262, KINC_KEY_RIGHT) KEY_DOWN(263, KINC_KEY_LEFT) KEY_DOWN(264, KINC_KEY_DOWN) KEY_DOWN(265, KINC_KEY_UP) KEY_DOWN(268, KINC_KEY_HOME) KEY_DOWN(269, KINC_KEY_END) KEY_DOWN(284, KINC_KEY_PAUSE) KEY_DOWN(290, KINC_KEY_F1) KEY_DOWN(291, KINC_KEY_F2) KEY_DOWN(292, KINC_KEY_F3) KEY_DOWN(293, KINC_KEY_F4) KEY_DOWN(294, KINC_KEY_F5) KEY_DOWN(295, KINC_KEY_F6) KEY_DOWN(296, KINC_KEY_F7) KEY_DOWN(297, KINC_KEY_F8) KEY_DOWN(298, KINC_KEY_F9) KEY_DOWN(299, KINC_KEY_F10) KEY_DOWN(300, KINC_KEY_F11) KEY_DOWN(301, KINC_KEY_F12) KEY_DOWN(302, KINC_KEY_F13) KEY_DOWN(303, KINC_KEY_F14) KEY_DOWN(304, KINC_KEY_F15) KEY_DOWN(305, KINC_KEY_F16) KEY_DOWN(306, KINC_KEY_F17) KEY_DOWN(307, KINC_KEY_F18) KEY_DOWN(308, KINC_KEY_F19) KEY_DOWN(309, KINC_KEY_F20) KEY_DOWN(310, KINC_KEY_F21) KEY_DOWN(311, KINC_KEY_F22) KEY_DOWN(312, KINC_KEY_F23) KEY_DOWN(313, KINC_KEY_F24) KEY_DOWN(348, KINC_KEY_CONTEXT_MENU) } } else { switch (key) { KEY_UP(32, KINC_KEY_SPACE) KEY_UP(39, KINC_KEY_QUOTE) KEY_UP(44, KINC_KEY_COMMA) KEY_UP(45, KINC_KEY_SUBTRACT) KEY_UP(46, KINC_KEY_PERIOD) KEY_UP(47, KINC_KEY_SLASH) KEY_UP(48, KINC_KEY_0) KEY_UP(49, KINC_KEY_1) KEY_UP(50, KINC_KEY_2) KEY_UP(51, KINC_KEY_3) KEY_UP(52, KINC_KEY_4) KEY_UP(53, KINC_KEY_5) KEY_UP(54, KINC_KEY_6) KEY_UP(55, KINC_KEY_7) KEY_UP(56, KINC_KEY_8) KEY_UP(57, KINC_KEY_9) KEY_UP(59, KINC_KEY_SEMICOLON) KEY_UP(61, KINC_KEY_EQUALS) KEY_UP(65, KINC_KEY_A) KEY_UP(66, KINC_KEY_B) KEY_UP(67, KINC_KEY_C) KEY_UP(68, KINC_KEY_D) KEY_UP(69, KINC_KEY_E) KEY_UP(70, KINC_KEY_F) KEY_UP(71, KINC_KEY_G) KEY_UP(72, KINC_KEY_H) KEY_UP(73, KINC_KEY_I) KEY_UP(74, KINC_KEY_J) KEY_UP(75, KINC_KEY_K) KEY_UP(76, KINC_KEY_L) KEY_UP(77, KINC_KEY_M) KEY_UP(78, KINC_KEY_N) KEY_UP(79, KINC_KEY_O) KEY_UP(80, KINC_KEY_P) KEY_UP(81, KINC_KEY_Q) KEY_UP(82, KINC_KEY_R) KEY_UP(83, KINC_KEY_S) KEY_UP(84, KINC_KEY_T) KEY_UP(85, KINC_KEY_U) KEY_UP(86, KINC_KEY_V) KEY_UP(87, KINC_KEY_W) KEY_UP(88, KINC_KEY_X) KEY_UP(89, KINC_KEY_Y) KEY_UP(90, KINC_KEY_Z) KEY_UP(92, KINC_KEY_BACK_SLASH) KEY_UP(256, KINC_KEY_ESCAPE) KEY_UP(257, KINC_KEY_RETURN) KEY_UP(258, KINC_KEY_TAB) KEY_UP(259, KINC_KEY_BACKSPACE) KEY_UP(260, KINC_KEY_INSERT) KEY_UP(261, KINC_KEY_DELETE) KEY_UP(262, KINC_KEY_RIGHT) KEY_UP(263, KINC_KEY_LEFT) KEY_UP(264, KINC_KEY_DOWN) KEY_UP(265, KINC_KEY_UP) KEY_UP(268, KINC_KEY_HOME) KEY_UP(269, KINC_KEY_END) KEY_UP(284, KINC_KEY_PAUSE) KEY_UP(290, KINC_KEY_F1) KEY_UP(291, KINC_KEY_F2) KEY_UP(292, KINC_KEY_F3) KEY_UP(293, KINC_KEY_F4) KEY_UP(294, KINC_KEY_F5) KEY_UP(295, KINC_KEY_F6) KEY_UP(296, KINC_KEY_F7) KEY_UP(297, KINC_KEY_F8) KEY_UP(298, KINC_KEY_F9) KEY_UP(299, KINC_KEY_F10) KEY_UP(300, KINC_KEY_F11) KEY_UP(301, KINC_KEY_F12) KEY_UP(302, KINC_KEY_F13) KEY_UP(303, KINC_KEY_F14) KEY_UP(304, KINC_KEY_F15) KEY_UP(305, KINC_KEY_F16) KEY_UP(306, KINC_KEY_F17) KEY_UP(307, KINC_KEY_F18) KEY_UP(308, KINC_KEY_F19) KEY_UP(309, KINC_KEY_F20) KEY_UP(310, KINC_KEY_F21) KEY_UP(311, KINC_KEY_F22) KEY_UP(312, KINC_KEY_F23) KEY_UP(313, KINC_KEY_F24) KEY_UP(348, KINC_KEY_CONTEXT_MENU) } } } static int mouseX = 0; static int mouseY = 0; static void onMouseClick(int button, int action) { if (action == GLFW_PRESS) { if (button == 0) { kinc_internal_mouse_trigger_press(0, 0, mouseX, mouseY); } else if (button == 1) { kinc_internal_mouse_trigger_press(0, 1, mouseX, mouseY); } } else { if (button == 0) { kinc_internal_mouse_trigger_release(0, 0, mouseX, mouseY); } else if (button == 1) { kinc_internal_mouse_trigger_release(0, 1, mouseX, mouseY); } } } static void onMouseMove(int x, int y) { mouseX = x; mouseY = y; kinc_internal_mouse_trigger_move(0, x, y); } #endif static int with, height; extern int kinc_internal_window_width; extern int kinc_internal_window_height; #ifdef KINC_KONG void kong_init(void); #endif int kinc_init(const char *name, int width, int height, kinc_window_options_t *win, kinc_framebuffer_options_t *frame) { kinc_window_options_t defaultWin; if (win == NULL) { kinc_window_options_set_defaults(&defaultWin); win = &defaultWin; } kinc_framebuffer_options_t defaultFrame; if (frame == NULL) { kinc_framebuffer_options_set_defaults(&defaultFrame); frame = &defaultFrame; } win->width = width; win->height = height; #ifdef KINC_OPENGL glfwInit(); glfwOpenWindow(width, height, 8, 8, 8, 0, frame->depth_bits, frame->stencil_bits, GLFW_WINDOW); glfwSetWindowTitle(name); glfwSetKeyCallback(onKeyPressed); glfwSetMousePosCallback(onMouseMove); glfwSetMouseButtonCallback(onMouseClick); #endif kinc_internal_window_width = width; kinc_internal_window_height = height; kinc_g4_internal_init(); kinc_g4_internal_init_window(0, frame->depth_bits, frame->stencil_bits, true); #ifdef KINC_KONG kong_init(); #endif return 0; } bool kinc_internal_handle_messages() { return true; } void kinc_set_keep_screen_on(bool on) {} double kinc_frequency(void) { return 1000.0; } kinc_ticks_t kinc_timestamp(void) { #ifdef KINC_OPENGL return (kinc_ticks_t)(glfwGetTime() * 1000.0); #else return (kinc_ticks_t)(0.0); #endif } double kinc_time(void) { #ifdef KINC_OPENGL return glfwGetTime(); #else return 0.0; #endif } int kinc_cpu_cores(void) { return 4; } int kinc_hardware_threads(void) { return 4; } extern int kickstart(int argc, char **argv); #ifdef KINC_WEBGPU EMSCRIPTEN_KEEPALIVE void kinc_internal_webgpu_initialized() { kickstart(html5_argc, html5_argv); initialized = true; } #endif int main(int argc, char **argv) { html5_argc = argc; html5_argv = argv; #ifdef KINC_WEBGPU char *code = "(async () => {\ const adapter = await navigator.gpu.requestAdapter();\ const device = await adapter.requestDevice();\ Module.preinitializedWebGPUDevice = device;\ _kinc_internal_webgpu_initialized();\ })();"; emscripten_run_script(code); #else kickstart(argc, argv); initialized = true; #endif emscripten_set_main_loop(drawfunc, 0, 1); }