package kha; import haxe.io.Bytes; import kha.graphics4.TextureFormat; import kha.graphics4.DepthStencilFormat; import kha.graphics4.Usage; import kha.js.EmptyGraphics1; import kha.js.EmptyGraphics2; import kha.js.EmptyGraphics4; class Image implements Canvas implements Resource { var w: Int; var h: Int; var graphics1: EmptyGraphics1; var graphics2: EmptyGraphics2; var graphics4: EmptyGraphics4; var bytes: Bytes; var myFormat: TextureFormat; public function new(width: Int, height: Int, format: TextureFormat) { w = width; h = height; var bytesPerPixel = 4; if (format != null && format == TextureFormat.L8) bytesPerPixel = 1; myFormat = format; bytes = Bytes.alloc(width * height * bytesPerPixel); graphics1 = new EmptyGraphics1(w, h); graphics2 = new EmptyGraphics2(w, h); graphics4 = new EmptyGraphics4(w, h); } public static function create(width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { return new Image(width, height, format); } public static function create3D(width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { return null; } public static function createRenderTarget(width: Int, height: Int, format: TextureFormat = null, depthStencil: DepthStencilFormat = DepthStencilFormat.NoDepthAndStencil, antiAliasingSamples: Int = 1): Image { return new Image(width, height, format); } public static function fromBytes(bytes: Bytes, width: Int, height: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { return null; } public static function fromBytes3D(bytes: Bytes, width: Int, height: Int, depth: Int, format: TextureFormat = null, usage: Usage = null, readable: Bool = false): Image { return null; } public static var maxSize(get, never): Int; static function get_maxSize(): Int { return 1024 * 4; } public static var nonPow2Supported(get, never): Bool; static function get_nonPow2Supported(): Bool { return false; } public static function renderTargetsInvertedY(): Bool { return false; } public function isOpaque(x: Int, y: Int): Bool { return false; } public function at(x: Int, y: Int): Color { return 0; } public function unload(): Void {} public function lock(level: Int = 0): Bytes { return bytes; } public function unlock(): Void {} public function getPixels(): Bytes { return null; } public function generateMipmaps(levels: Int): Void {} public function setMipmaps(mipmaps: Array): Void {} public function setDepthStencilFrom(image: Image): Void {} public function clear(x: Int, y: Int, z: Int, width: Int, height: Int, depth: Int, color: Color): Void {} public var width(get, never): Int; function get_width(): Int { return w; } public var height(get, never): Int; function get_height(): Int { return h; } public var depth(get, never): Int; function get_depth(): Int { return 1; } public var format(get, never): TextureFormat; function get_format(): TextureFormat { return myFormat; } public var realWidth(get, never): Int; function get_realWidth(): Int { return w; } public var realHeight(get, never): Int; function get_realHeight(): Int { return h; } public var g1(get, never): kha.graphics1.Graphics; function get_g1(): kha.graphics1.Graphics { return graphics1; } public var g2(get, never): kha.graphics2.Graphics; function get_g2(): kha.graphics2.Graphics { return graphics2; } public var g4(get, never): kha.graphics4.Graphics; function get_g4(): kha.graphics4.Graphics { return graphics4; } }