#import #include #include void kinc_display_init(void) {} kinc_display_mode_t kinc_display_available_mode(int display, int mode) { kinc_display_mode_t dm; dm.width = kinc_window_width(0); dm.height = kinc_window_height(0); dm.frequency = 60; dm.bits_per_pixel = 32; return dm; } int kinc_display_count_available_modes(int display) { return 1; } bool kinc_display_available(int display) { return true; } const char *kinc_display_name(int display) { return "Display"; } kinc_display_mode_t kinc_display_current_mode(int display) { kinc_display_mode_t dm; dm.width = kinc_window_width(0); dm.height = kinc_window_height(0); dm.frequency = (int)[[UIScreen mainScreen] maximumFramesPerSecond]; dm.bits_per_pixel = 32; return dm; } int kinc_count_displays(void) { return 1; } int kinc_primary_display(void) { return 0; }