package flash.events; extern class MouseEvent extends Event { @:flash.property var altKey(get,set) : Bool; @:flash.property var buttonDown(get,set) : Bool; @:flash.property var ctrlKey(get,set) : Bool; @:flash.property var delta(get,set) : Int; @:flash.property @:require(flash10) var isRelatedObjectInaccessible(get,set) : Bool; @:flash.property var localX(get,set) : Float; @:flash.property var localY(get,set) : Float; @:flash.property @:require(flash11_2) var movementX(get,set) : Float; @:flash.property @:require(flash11_2) var movementY(get,set) : Float; @:flash.property var relatedObject(get,set) : flash.display.InteractiveObject; @:flash.property var shiftKey(get,set) : Bool; @:flash.property var stageX(get,never) : Float; @:flash.property var stageY(get,never) : Float; function new(type : String, bubbles : Bool = true, cancelable : Bool = false, localX : Null = 0, localY : Null = 0, ?relatedObject : flash.display.InteractiveObject, ctrlKey : Bool = false, altKey : Bool = false, shiftKey : Bool = false, buttonDown : Bool = false, delta : Int = 0) : Void; private function get_altKey() : Bool; private function get_buttonDown() : Bool; private function get_ctrlKey() : Bool; private function get_delta() : Int; private function get_isRelatedObjectInaccessible() : Bool; private function get_localX() : Float; private function get_localY() : Float; private function get_movementX() : Float; private function get_movementY() : Float; private function get_relatedObject() : flash.display.InteractiveObject; private function get_shiftKey() : Bool; private function get_stageX() : Float; private function get_stageY() : Float; private function set_altKey(value : Bool) : Bool; private function set_buttonDown(value : Bool) : Bool; private function set_ctrlKey(value : Bool) : Bool; private function set_delta(value : Int) : Int; private function set_isRelatedObjectInaccessible(value : Bool) : Bool; private function set_localX(value : Float) : Float; private function set_localY(value : Float) : Float; private function set_movementX(value : Float) : Float; private function set_movementY(value : Float) : Float; private function set_relatedObject(value : flash.display.InteractiveObject) : flash.display.InteractiveObject; private function set_shiftKey(value : Bool) : Bool; function updateAfterEvent() : Void; static final CLICK : String; @:require(flash11_2) static final CONTEXT_MENU : String; static final DOUBLE_CLICK : String; @:require(flash11_2) static final MIDDLE_CLICK : String; @:require(flash11_2) static final MIDDLE_MOUSE_DOWN : String; @:require(flash11_2) static final MIDDLE_MOUSE_UP : String; static final MOUSE_DOWN : String; static final MOUSE_MOVE : String; static final MOUSE_OUT : String; static final MOUSE_OVER : String; static final MOUSE_UP : String; static final MOUSE_WHEEL : String; @:require(flash11_3) static final RELEASE_OUTSIDE : String; @:require(flash11_2) static final RIGHT_CLICK : String; @:require(flash11_2) static final RIGHT_MOUSE_DOWN : String; @:require(flash11_2) static final RIGHT_MOUSE_UP : String; static final ROLL_OUT : String; static final ROLL_OVER : String; }