/* * Copyright (C)2014-2020 Haxe Foundation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ package js.node; import js.node.dgram.Socket; /** Datagram sockets **/ @:jsRequire("dgram") extern class Dgram { /** Creates a datagram `Socket` of the specified types. Takes an optional `callback` which is added as a listener for 'message' events. Call `socket.bind` if you want to receive datagrams. `socket.bind` will bind to the "all interfaces" address on a random port (it does the right thing for both `udp4` and `udp6` sockets). You can then retrieve the address and port with `socket.address().address` and `socket.address().port`. **/ @:overload(function(type:SocketType, ?callback:MessageListener):Socket {}) static function createSocket(options:SocketOptions, ?callback:MessageListener):Socket; }